Crash on start up and after clicking "play"

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Crash on start up and after clicking "play"

Postby RudyTheNinja » Fri Mar 01, 2019 3:07 am

Crashing as soon as I start the game
Thought it was due to changing the file name (enders client)
So deleted and downloaded everything
Thought it was that bug where u crash if u resize too quickly after logging in
Now I'm out of ideas, gonna go into my invidia settings and delete some settings I set up for more dedicated fps

This is the error I get (Enders Client)
Sry if reported in wrong place

Code: Select all
java.lang.RuntimeException: haven.BGL$BGLException: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:482)
   at haven.HavenPanel$6.run(HavenPanel.java:517)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
   at haven.BufferBGL.run(BufferBGL.java:46)
   at haven.HavenPanel.redraw(HavenPanel.java:426)
   at haven.HavenPanel$1.display(HavenPanel.java:106)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
   at haven.GOut.glexcfor(GOut.java:128)
   at haven.GOut.checkerr(GOut.java:137)
   at haven.BGL$1.run(BGL.java:91)
   at haven.BufferBGL.run(BufferBGL.java:44)
   ... 22 more
Last edited by RudyTheNinja on Fri Mar 01, 2019 4:13 am, edited 1 time in total.
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Re: Crash on start up and after clicking "play"

Postby RudyTheNinja » Fri Mar 01, 2019 3:22 am

Is it normal for java to take 4.5k mb memory in task manager?
Edit: Its sometimes reaches to 5k
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Re: Crash on start up and after clicking "play"

Postby Necrisha » Fri Mar 01, 2019 3:33 am

Yeah, that's a ask @ the enders client thread sort of question first. See if you can re-produce on default web client before you post in this forum, as custom clients are use at own risk, and not certified by the game's developers.
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Re: Crash on start up and after clicking "play"

Postby RudyTheNinja » Fri Mar 01, 2019 4:05 am

Necrisha wrote:Yeah, that's a ask @ the enders client thread sort of question first. See if you can re-produce on default web client before you post in this forum, as custom clients are use at own risk, and not certified by the game's developers.

Ok, I'll do that. Anyway to delete this post?
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Re: Crash on start up and after clicking "play"

Postby loftar » Fri Mar 01, 2019 4:13 am

RudyTheNinja wrote:Anyway to delete this post?

Why would you? Just post back with what happens with the default client.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Crash on start up and after clicking "play"

Postby RudyTheNinja » Fri Mar 01, 2019 4:42 am

loftar wrote:
RudyTheNinja wrote:Anyway to delete this post?

Why would you? Just post back with what happens with the default client.

Oh, well I ended up trying out another client while doing my own testing, so I'm just going to stick with that one (Ardennes Hafen Client)
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