Client crashes while building map, Mac OS X 10.11.6, Java 8

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Client crashes while building map, Mac OS X 10.11.6, Java 8

Postby Aegir » Wed Nov 06, 2019 4:08 pm

Hey! So I've been struggling to be able to play some HnH this past week, updating (and learning Mac), trying for ages to figure out how to use custom clients.. Then, yesterday I gave up and started playing the default client, it worked fairly well until this morning..
Now the client crashes just before loading the map.
I am using the latest Java 8 update and I've read through at least 100 posts on different threads regarding the matter.
I've tried everything I can think of.
I am useless at reading/writing code, somebody please help me!?!

java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Not a GL3bc implementation
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:505)
at haven.HavenPanel$6.run(HavenPanel.java:540)
at java.lang.Thread.run(Thread.java:748)
Caused by: haven.BGL$BGLException: javax.media.opengl.GLException: Not a GL3bc implementation
at haven.BufferBGL.run(BufferBGL.java:46)
at haven.HavenPanel.redraw(HavenPanel.java:422)
at haven.HavenPanel$1.display(HavenPanel.java:109)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:709)
at java.awt.EventQueue$3.run(EventQueue.java:703)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:728)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:205)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
Caused by: javax.media.opengl.GLException: Not a GL3bc implementation
at jogamp.opengl.gl4.GL4bcImpl.getGL3bc(GL4bcImpl.java:37148)
at haven.BGL$93.run(BGL.java:690)
at haven.BufferBGL.run(BufferBGL.java:44)
... 22 more

P.s. Feel free to move this post to wherever it might belong. d.s.
/Aegir
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby Aegir » Wed Nov 06, 2019 8:56 pm

Update; I've spent 5 more hours looking for a fix, and turned up nothing, uninstalling java to see if it would work with an earlier version didn't work, now I'm back to square one..
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby MagicManICT » Wed Nov 06, 2019 9:21 pm

If this is the error given when on the standard client, this is the right place.

I'm not sure why you're getting this:
Aegir wrote:java.lang.RuntimeException: haven.BGL$BGLException: javax.media.opengl.GLException: Not a GL3bc implementation


I'm not even familiar with Macs and their error output other than what has been posted here on the forums (and researching bugs as best as I can to help). Haven is, as I understand, 2.x compatible, and shouldn't even be getting this error message. Everything i see says the application (Haven) is trying to use the newer OpenGL 3.x on older, incompatible hardware.

What processor and graphics devices does your computer support? Could Macs have the same issue with integrated Intel graphics that Windows computers have? (Nvidia seems to want to pass off some processes to an integrated GPU for various reasons I've read about.) It's the only thing that comes to my mind, and I'm probably wrong, but it's a start.

edit: found an older thread with a nearly identical crash report. Unfortunately, loftar's post is a dead link, and I've no clue what he was referencing. Another thought after rereading the dump is access permissions. Are they set properly?

2nd edit: found another older thread here: viewtopic.php?f=47&t=39805#p529659 suggestion is to disable anti-aliasing.
Last edited by MagicManICT on Wed Nov 06, 2019 9:37 pm, edited 2 times in total.
Reason: added link and new question
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby Aegir » Wed Nov 06, 2019 9:38 pm

Thanks for letting me know.
I'm running on Intel Processors and Nvidia Graphics.. Might be it but I have no idea on how to work around it (useless on a mac, but it's all I've got..)
And the mac IS a bit weak but, as i wrote earlier, it worked just fine yesterday.

I've read that thread and it is annoyingly annoying that the post is gone.. :x

What permissions do I need to look over?

Thanks for helping! :)
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby Aegir » Wed Nov 06, 2019 9:47 pm

I tried again to open the client, but this time I'm not getting the login screen, it only starts where I choose my character. :?:
(And then crashes..)
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby borka » Thu Nov 07, 2019 1:37 am

Resolution at 16 bit or 32bit set? If 16 set to 32

While it's weird that it happened suddenly ... did you play on power chord the whole time? Did you change energy settings?

btw wb :)
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby MagicManICT » Thu Nov 07, 2019 5:48 am

Aegir wrote:I've read that thread and it is annoyingly annoying that the post is gone.. :x

Tried using some search and moderator magic, but the post was either archived (and thus the link loftar gives is pointing to the wrong place... and I don't know phpBBS well enough to dig it out) or lost with the forum migration back in 2015 or whenever it was the legacy posts were lost, and thus any cross-references will likely be bad/invalid (or could flat be gone for good).

I looked up some 'help' topics on permission setting in OSX, but everything is recent and should have caused quite a different error, so maybe I was going down a wrong path with that suggestion. Version numbers in OSX are very important, so if it's an older version/not current version, then it may still be a possible cause, but better to ignore it for the moment, I think.

As far as the Mac/Intel/Nvidia combo, I ran across an interesting article. No idea how much of it pertains to all of this, but: Apple Insider article A lot of bad history there since 2001. Could be the source of the problems. I'm not saying Apple would deliberately sabotage properly interfacing Nvidia drivers, but I'm not going to say it isn't a possibility. (Apple can be pretty hardcore pirate like that... must be channeling Steve Jobs' spirit? :lol: )
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby Aegir » Thu Nov 07, 2019 12:14 pm

borka wrote:Resolution at 16 bit or 32bit set? If 16 set to 32

While it's weird that it happened suddenly ... did you play on power chord the whole time? Did you change energy settings?

btw wb :)


Hey Borka! Thanks! :)

I was playing on power chord (battery is shit..)
Tried to find where to change resolution, changed to "medium" didn't work, changed to lowest = was able to open login window..

Thanks MagicMan, your support is most welcome! Read the article and I sure hope that's not the problem. :?
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby Aegir » Thu Nov 07, 2019 1:34 pm

I'm about to throw in the towel completely. Are there any tech-savvy Mac users who might be willing to help? :?:
I just really want to chase rabbits and pick flowers! ;)
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Re: Client crashes while building map, Mac OS X 10.11.6, Jav

Postby borka » Thu Nov 07, 2019 11:59 pm

Prolly a good idea would be to give more clues about your Mac Model ...

Apple Menu -> About this Mac
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