Map generation was in an unusual way and It was like the ground is over the water. So when you go into the water trying to step on a piece of land (with swimming mode off), so it misleads you and thus causes the death of the character

vatas wrote:It's misleading graphics, people in video only swim in deep water tiles but "biome tile transition" makes it look like there's land in there.
Custom clients have option in Video settings to disable this.
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