Elixir gives different wound

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Elixir gives different wound

Postby Fostik » Sat Aug 01, 2020 11:50 pm

Decided to heal my 41 Rot Gut wound with this elixir
Image

My Rot Gut were healed by 9, but additionally received 26 Aching Joints
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Re: Elixir gives different wound

Postby Lalaxx » Sun Aug 02, 2020 2:13 pm

Yeah. can confirm. 1 thing in description but it gives u 2 different wounds.
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Re: Elixir gives different wound

Postby Enjoyment_2 » Sun Aug 02, 2020 2:27 pm

isn't fun?
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Re: Elixir gives different wound

Postby iamahh » Sun Aug 02, 2020 6:00 pm

wonder if these are related to chain reaction wounds
Wounds will still, even when treated, count and be relevant for combinations to new and more severe wounds when you receive new wounds from taking damage. They will also retain negative effects during treatment. Each treatment, when applied, now applies a treatment factor to the wound, dependent on the quality of the treatment applied, which reduces the reactivity of the wound -- i.e. the likelihood of it wanting to combine with incoming new wounds to create more severe wounds -- by the treatment factor percentage.

http://ringofbrodgar.com/wiki/Hitpoints#Wounds
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Re: Elixir gives different wound

Postby MagicManICT » Sun Aug 02, 2020 9:50 pm

iamahh wrote:http://ringofbrodgar.com/wiki/Hitpoints#Wounds

Might be related, but I'm thinking there might simply be a display bug. (Or maybe intentional obfuscation of information beyond the "biggest effect?")
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Re: Elixir gives different wound

Postby Fostik » Mon Aug 03, 2020 7:42 am

Well, elixirs don't hesitate to inflict huge damage, and additional hidden damage would make elixirs even more worse.
I hope this is bug.
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