MagicManICT wrote:The only thing I can ask is if anything was there before you started moving dirt around? How did the point look in relation to the rest of the terrain? Did you happen to notice the height differential between that point and the others? Yes, I realize that is a terrible question because who the heck would check that before starting to move dirt?
My thought is that one particular point is just out of range of "diggable" and has been before you started. It's a single-point cliff that never actually formed into a visible cliff. It was only discovered after you started moving dirt elsewhere. Ideally, you should be able to spread dirt at the other vertices nearby, just like with any other cliff, to allow you to dig it down. If that's not working, it could be a one-off bug that is rare.
It's been a bit since I've worked on deleting a cliff face, but usually you have to spread dirt up to a couple of points away at times to get it to actually break the face up and make it slope up instead. From what I'm seeing here, you might need to raise that lower elevation up to even with the vertices around the high point, and then see if you can knock that point down. Just so I don't have to edit an image, consider your claim idol as north. You'd want to raise the east side of that point so it's level with the already level area on the other three sides. Even then, that may not actually work. You'd then at least have a row to work with for dropping dirt on to cause the elevation to change in such a manner. If the slope is too steep when you drop dirt, the dirt just decays away, and doesn't actually raise the elevation of the vertex you dropped it on.
i'm not sure if i'm understanding your suggestion correctly, but i think i've tried something similar:
pianoclouds wrote:i've also tried raising the height of the surrounding tiles to the height of the problem tile, and then attempting to re-flatten all those tiles together, but this didn't work either.
here's more context that i'm realizing i should have included in the original post -- i've actually managed to landscape that exact problem tile earlier, but obviously not to the height that i ended up wanting it to be at. my claim was actually originally placed next to the problem tile (not on the tile itself, but on an adjacent one), and i later moved it to the present location that is pictured in my screenshots because i thought the stake was blocking that tile from being transformed. so the actual sequence of events is more like this:
1) i survey a 5x5 area and flatten the plot to place my claim stake. this goes fine.
2) i place my stake in its first location, in the 5x5 plot.
3) i try to flatten a larger area that includes the original 5x5 plot to prep for building. i realize i can't flatten the tile next to my stake, which is the tile that i am still currently having issues with.
4) i move my stake to its current location. i still can't flatten the problem tile.
maybe i should just move somewhere else?