In game map doesn't handle multiple client well

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In game map doesn't handle multiple client well

Postby SnuggleSnail » Sun Apr 11, 2021 7:56 pm

Often the in game map won't save explored tiles/markers if you're running multiple clients and logout in the wrong sequence
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Re: In game map doesn't handle multiple client well

Postby Archiplex » Sun Apr 11, 2021 8:11 pm

yes, this is very buggy; i had an odd experience the first time i started using a 2nd client where my map files got completely deleted as well (but not markers)
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Re: In game map doesn't handle multiple client well

Postby SnuggleSnail » Sun Apr 18, 2021 3:01 am

haha bump xd

spending like an hour exploring & naming resources only for it to be deleted is p gay and I would prefer to be able to use the in game map
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...

Postby mvgulik » Sun Apr 18, 2021 6:03 am

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Last edited by mvgulik on Fri Jul 04, 2025 7:47 am, edited 2 times in total.
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Re: In game map doesn't handle multiple client well

Postby SnuggleSnail » Sun Apr 18, 2021 6:25 am

previously I had thought it was the last client to update the map, or the last one to be closed that would keep its map. Apparently I was wrong...
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Re: In game map doesn't handle multiple client well

Postby Uriel » Sun Apr 18, 2021 7:50 am

SnuggleSnail wrote:previously I had thought it was the last client to update the map, or the last one to be closed that would keep its map. Apparently I was wrong...

Its random ;(
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