Delayed error in resourse lib/plants

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Delayed error in resourse lib/plants

Postby linkfanpc » Sun Apr 11, 2021 11:47 pm

java.lang.RuntimeException: Delayed error in resource lib/plants (v10), from forking source backed by HTTP res source (https://game.havenandhearth.com/res/)
at haven.Resource$Pool$Queued.get(Resource.java:414)
at haven.Resource$Pool$Queued.get(Resource.java:382)
at haven.Resource$CodeEntry$1.run(Resource.java:1290)
at haven.Resource$CodeEntry$1.run(Resource.java:1284)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Resource$CodeEntry.loader(Resource.java:1284)
at haven.Resource$CodeEntry.getentry(Resource.java:1326)
at haven.Resource$CodeEntry.get(Resource.java:1358)
at haven.Resource.getcode(Resource.java:1207)
at haven.Sprite.create(Sprite.java:136)
at haven.ResDrawable.<init>(ResDrawable.java:42)
at haven.MCache$Grid.makeflavor(MCache.java:331)
at haven.MCache$Grid.getfo(MCache.java:343)
at haven.MCache.getfo(MCache.java:856)
at haven.MapView$Terrain$2.getcut(MapView.java:747)
at haven.MapView$Terrain$2.getcut(MapView.java:745)
at haven.MapView$MapRaster$Grid.tick(MapView.java:678)
at haven.MapView$Terrain.tick(MapView.java:758)
at haven.MapView.tick(MapView.java:1678)
at haven.Widget.tick(Widget.java:733)
at haven.GameUI.tick(GameUI.java:1016)
at haven.Widget.tick(Widget.java:733)
at haven.UI.tick(UI.java:208)
at haven.JOGLPanel.run(JOGLPanel.java:527)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Wrong res version (8 != 10)
at haven.Resource.load(Resource.java:1536)
at haven.Resource.access$700(Resource.java:40)
at haven.Resource$Pool.handle(Resource.java:463)
at haven.Resource$Pool.access$1200(Resource.java:359)
at haven.Resource$Pool$Loader.run(Resource.java:611)
... 1 more
Suppressed: haven.Resource$LoadException: Wrong res version (8 != 10)
... 6 more
Suppressed: haven.Resource$LoadException: Load error in resource lib/plants(v10), from local res source (res-preload)
at haven.Resource$Pool.handle(Resource.java:475)
... 3 more
Suppressed: haven.Resource$LoadException: Wrong res version (8 != 10)
at haven.Resource.load(Resource.java:1536)
at haven.Resource.access$700(Resource.java:40)
at haven.Resource$Pool.handle(Resource.java:463)
... 3 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: /res-preload/lib/plants.res
at haven.Resource$JarSource.get(Resource.java:268)
at haven.Resource$Pool.handle(Resource.java:459)
... 3 more


Happened on ender while walking through a heath biome, same error on default client right after the UI is loaded. Logged me out next to a moose.
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Delayed error in resourse lib/plants

Postby Southpaw » Mon Apr 12, 2021 12:04 am

Is this the crash where you literally d/c if you can't download a res fast enough?

thanks loftar........
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Re: Delayed error in resourse lib/plants

Postby loftar » Mon Apr 12, 2021 12:11 am

Southpaw wrote:Is this the crash where you literally d/c if you can't download a res fast enough?

No, what made you think that? It's a crash where resource versions don't match up.

Still trying to figure out the reason. It doesn't seem to be heath. Would you happen to know other tilesets around where you logged out? I can't find any resource referencing a version 10 of lib/plants.
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Re: Delayed error in resourse lib/plants

Postby Southpaw » Mon Apr 12, 2021 12:15 am

That doesn't add up, freddie-kun. When I went to a larp base I hard crashed because the game wouldn't send me the assets for a BONE CHEST. I have no previous cache on this machine.
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Re: Delayed error in resourse lib/plants

Postby loftar » Mon Apr 12, 2021 12:17 am

Southpaw wrote:When I went to a larp base I hard crashed because the game wouldn't send me the assets for a BONE CHEST.

If that is so, a crash report would certainly go a long way for debugging it.
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Re: Delayed error in resourse lib/plants

Postby linkfanpc » Mon Apr 12, 2021 12:28 am

loftar wrote:
Southpaw wrote:Is this the crash where you literally d/c if you can't download a res fast enough?

No, what made you think that? It's a crash where resource versions don't match up.

Still trying to figure out the reason. It doesn't seem to be heath. Would you happen to know other tilesets around where you logged out? I can't find any resource referencing a version 10 of lib/plants.


Beechgrove, wald, dryweald, and some Lush Field, which i don't know if i've seen since world start. (I was exploring)
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Delayed error in resourse lib/plants

Postby loftar » Mon Apr 12, 2021 12:33 am

Checked them all, also searched through literally all resources programmatically without finding anyone referencing v10 of lib/plants. Not sure if I'm missing something, but I can't think of anything other than a corrupted cache file, though I've absolutely zero idea how that could happen either (there shouldn't be a reference to v10 of lib/plants in any resource tree whatsoever, present, past or even dev-only). Nevertheless, if it ever happens again, I'd try clearing the cache, if only to see whether it helps. It's just about the only thing I can think of.
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