Watermill blocking movement (Intended?)

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Watermill blocking movement (Intended?)

Postby Barbamaus » Tue Jan 23, 2024 1:48 am

Not sure if this is intended behaviour, or something you didn't think about, but watermills hitboxes make it possible to completely block small rivers.

I've tested it this way:
Image

They get so close together that you can't go through even with a rowboat or by swimming.
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Re: Watermill blocking movement (Intended?)

Postby Mashadar » Tue Jan 23, 2024 6:06 am

Yeah, please just let ships clip through them.
The watermills themselves are cool, but this is silly. Especially since you can't just destroy them by hand when someone pulls this shit.
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Re: Watermill blocking movement (Intended?)

Postby abt79 » Tue Jan 23, 2024 3:31 pm

let us ride the wheels like a rollercoaster +1
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Re: Watermill blocking movement (Intended?)

Postby Stoneface » Tue Jan 23, 2024 4:31 pm

Unless we are meant to be able to use them as water fortifications and should start designing around this new paradigm.... island fortress hearth vault when??
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Re: Watermill blocking movement (Intended?)

Postby gravesmerch » Tue Jan 23, 2024 10:28 pm

griefers better watch out for the dev hammer, wait next update
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Re: Watermill blocking movement (Intended?)

Postby The_Blode » Mon Jan 29, 2024 4:18 pm

Has this even been acknowledged? Anywhere at all?
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