Unexpected non-local exit

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Unexpected non-local exit

Postby axus » Sun Mar 17, 2024 6:35 pm

New crash! Happened when i set down a rowboat in village.
Code: Select all
java.lang.Error: Unexpected non-local exit
   at haven.RUtils.readd(RUtils.java:78)
   at haven.SkelSprite.chparts(SkelSprite.java:187)
   at haven.SkelSprite.update(SkelSprite.java:253)
   at haven.SkelSprite.update(SkelSprite.java:263)
   at haven.ResDrawable$$cres.apply(ResDrawable.java:113)
   at haven.OCache$GobInfo.apply(OCache.java:388)
   at haven.Loader.lambda$defer$0(Loader.java:240)
   at haven.Loader$Future.run(Loader.java:71)
   at haven.Loader$Future.access$400(Loader.java:42)
   at haven.Loader.loop(Loader.java:202)
   at java.base/java.lang.Thread.run(Thread.java:1583)
   Suppressed: haven.render.RenderTree$SlotRemoved: adding #<statenode #<vmat 0 [#<composed [#<composed [#<composed [#<composed [haven.Light$PhongLight@6105eea0, #<texdraw #<texr gfx/terobjs/trees/buckthorn-tex(2)>>, #<texclip #<texr gfx/terobjs/trees/buckthorn-tex(2)>>, haven.Light$CelShade@3d4be217]>, haven.resutil.OverTex@9deb4ae]>, #<composed [haven.Light$PhongLight@4275d39, #<texdraw #<texr gfx/terobjs/trees/spruce-tex(2)>>, #<texclip #<texr gfx/terobjs/trees/spruce-tex(2)>>, haven.Light$CelShade@3d4be217]>]>, #<composed [#<nil>, #<nil>]>]>, #<nil>]>>
      at haven.render.RenderTree$TreeSlot.add(RenderTree.java:479)
      at haven.render.RenderTree$TreeSlot.add(RenderTree.java:410)
      at haven.render.RenderTree$Slot.add(RenderTree.java:385)
      at haven.SkelSprite.parts(SkelSprite.java:90)
      at haven.RUtils.readd(RUtils.java:68)
      ... 10 more
Caused by: haven.render.RenderTree$SlotRemoved: adding #<statenode #<vmat -1 [#<composed [haven.Material$$maskcol$$Lambda/0x00000146df31fd60@6d6613b7, haven.RenderedNormals$$maskcol$$Lambda/0x00000146df325ee8@406a852e, #<order flat 990>]>, #<nil>]@gfx/terobjs/vehicle/rowboat>>
   at haven.render.RenderTree$TreeSlot.add(RenderTree.java:479)
   at haven.render.RenderTree$TreeSlot.add(RenderTree.java:410)
   at haven.render.RenderTree$Slot.add(RenderTree.java:385)
   at haven.SkelSprite.parts(SkelSprite.java:90)
   at haven.RUtils.readd(RUtils.java:75)
   ... 10 more
axus
 
Posts: 100
Joined: Thu Nov 18, 2021 4:22 pm

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