 by animary » Mon Jul 07, 2025 9:17 am
by animary » Mon Jul 07, 2025 9:17 am 
			
			FWIW, this happened twice since posting that, each time i wasn't in the game more than 20-30 seconds.
This is the error message:
java.lang.RuntimeException: com.jogamp.opengl.GLException: Caught BGLException: haven.render.gl.GLException$GLOutOfMemoryException: GL Error: 1285 (GL_OUT_OF_MEMORY) on thread AWT-EventQueue-0
	at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
	at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
	at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:201)
	at com.jogamp.opengl.Threading.invokeOnOpenGLThread(Threading.java:202)
	at com.jogamp.opengl.Threading.invoke(Threading.java:221)
	at com.jogamp.opengl.awt.GLCanvas.display(GLCanvas.java:503)
	at haven.JOGLPanel.uglyjoglhack(JOGLPanel.java:210)
	at haven.JOGLPanel.renderloop(JOGLPanel.java:231)
	at java.lang.Thread.run(Unknown Source)
Caused by: com.jogamp.opengl.GLException: Caught BGLException: haven.render.gl.GLException$GLOutOfMemoryException: GL Error: 1285 (GL_OUT_OF_MEMORY) on thread AWT-EventQueue-0
	at com.jogamp.opengl.GLException.newGLException(GLException.java:76)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1327)
	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1147)
	at com.jogamp.opengl.awt.GLCanvas$12.run(GLCanvas.java:1442)
	at java.awt.event.InvocationEvent.dispatch(Unknown Source)
	at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
	at java.awt.EventQueue.access$500(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.security.AccessController.doPrivileged(Native Method)
	at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
	at java.awt.EventQueue.dispatchEvent(Unknown Source)
	at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.render.gl.BGL$BGLException: haven.render.gl.GLException$GLOutOfMemoryException: GL Error: 1285 (GL_OUT_OF_MEMORY)
	at haven.render.gl.BufferBGL.run(BufferBGL.java:62)
	at haven.render.gl.GLEnvironment.process(GLEnvironment.java:339)
	at haven.JOGLPanel.redraw(JOGLPanel.java:174)
	at haven.JOGLPanel.access$000(JOGLPanel.java:41)
	at haven.JOGLPanel$1.display(JOGLPanel.java:93)
	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:692)
	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:674)
	at com.jogamp.opengl.awt.GLCanvas$11.run(GLCanvas.java:1428)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1293)
	... 16 more
Caused by: haven.render.gl.GLException$GLOutOfMemoryException: GL Error: 1285 (GL_OUT_OF_MEMORY)
	at haven.render.jogl.JOGLWrap.xlatejoglexc(JOGLWrap.java:182)
	at haven.render.jogl.JOGLWrap.xlateexc(JOGLWrap.java:201)
	at haven.render.gl.BufferBGL.run(BufferBGL.java:58)
	... 24 more
Caused by: com.jogamp.opengl.GLException: Thread[AWT-EventQueue-0,6,main] glGetError() returned the following error codes after a call to glTexImage2D(<int> 0xDE1, <int> 0x0, <int> 0x8058, <int> 0x200, <int> 0x200, <int> 0x0, <int> 0x1908, <int> 0x1401, <java.nio.Buffer> java.nio.HeapByteBuffer[pos=0 lim=1048576 cap=1048576]): GL_OUT_OF_MEMORY ( 1285 0x505), 
	at com.jogamp.opengl.DebugGL4bc.writeGLError(DebugGL4bc.java:31781)
	at com.jogamp.opengl.DebugGL4bc.glTexImage2D(DebugGL4bc.java:23204)
	at haven.render.jogl.JOGLWrap.glTexImage2D(JOGLWrap.java:142)
	at haven.render.gl.BGL$77.run(BGL.java:699)
	at haven.render.gl.BufferBGL.run(BufferBGL.java:56)
	... 24 more