Collision boxes broken

The worst monsters in the Hearthlands warp the fabric of space and time...

Collision boxes broken

Postby Hasta » Sun Dec 28, 2025 7:28 am

You did something to the collision box of Tree log. Now when dropping Tree log down half the time character gets low-key stuck (like being on a ridge -- can't interact with objects until you click to step away from dropped log).

Also, remove or fix collision box of new sled: it's painfully unusable because it can't be dropped near objects and after it's dropped you end up in the middle of its' collision box, but not quite in the middle -- you can pass to one side but get stuck trying to move to other side.
User avatar
Hasta
 
Posts: 2039
Joined: Sun Sep 14, 2014 3:27 pm

Re: Collision boxes broken

Postby lordgrunt » Sun Dec 28, 2025 11:27 am

i can confirm the weirdness with dropping logs, it changed.
User avatar
lordgrunt
 
Posts: 311
Joined: Sat Nov 05, 2011 11:49 pm

Re: Collision boxes broken

Postby Rebs » Mon Dec 29, 2025 1:23 am

Same here. please fix.
Rebs
 
Posts: 246
Joined: Mon Jul 13, 2015 3:39 pm

Re: Collision boxes broken

Postby mvgulik » Tue Dec 30, 2025 1:47 pm

Last I checked.
Collision box will only allow movement that don't increase the distance to its center.
Not sure though what counts as center. The geometric center of used collision box, or the objects NEG/OBST origin. (both are generally the same point, but not always.)
mvgulik
 
Posts: 3840
Joined: Fri May 21, 2010 2:29 am

Re: Collision boxes broken

Postby Rebs » Tue Dec 30, 2025 3:04 pm

PLEASE FIX
Rebs
 
Posts: 246
Joined: Mon Jul 13, 2015 3:39 pm

Re: Collision boxes broken

Postby Hasta » Thu Jan 01, 2026 11:03 pm

P L E A S E . . . F I X
User avatar
Hasta
 
Posts: 2039
Joined: Sun Sep 14, 2014 3:27 pm

Re: Collision boxes broken

Postby Rebs » Fri Jan 09, 2026 9:01 pm

I am plagued with these fucking logs please.
Rebs
 
Posts: 246
Joined: Mon Jul 13, 2015 3:39 pm


Return to Bugs

Who is online

Users browsing this forum: Claude [Bot] and 13 guests