Let's say a Meat Pie grants you 100 FEPs (after all modification) and 10% Hunger
You want to Salt it. Salt reduces hunger by -10% at q10. You salted some other food and currently have 40% Salt satiation, and 0% Meat Pie satiation.
If you don't salt it:
You get 100 FEPs and 10% Hunger to your char, as well as some n% Meat Pie satiation.
If you don't have any satiation and you salt it:
You get 100 FEPs and 9% Hunger to your char
Expected Behavior wrote:If you Salt:
You get 100 FEPs and 10*(1-(0.1[hunger reduction]*(1-0.4[salt satiation])) = 10*(1-0.1*0.6) = 9.4% Hunger to your char.
Your Meat Pie satiation increases by n%
Your Salt satiation also increases by m%.
Instead
Observed Behavior wrote:If you Salt:
You get 100*(1-0.4[salt satiation])=60 FEPs and 10*(1-(0.1[hunger reduction]*(1-0.4[salt satiation])) = 10*(1-0.1*0.6) = 9.4% Hunger to your char.
Your Meat Pie satiation is UNCHANGED
Your Salt satiation also increases by m%.
In essense, game treats salted food as if you eat pure salt, you get heavily reduced FEP points which erase any possible hunger reduction benefits.
W16.1