
All mound beds, build in this world 16.0 autumn, on plowed fields decayed.
Of course ...

Same for cave terrain.


jorb wrote:Since my "Mound Bed"s ran out in the dead of winter: Reworked "Mound Bed" such that they can be replenished whenever they are below full levels of water/mulch. Should a "Mound Bed" deactivate due to running out of mulch/water entirely, it will need to be fully replenished before it activates again.
mvgulik wrote:I do also have some older mound beds on forest and grass terrain, which where refueled in early autumn.
These are still acting normal. ... Probably as they where created before Jorb messed around with the mound bed codes. (still kinda odd though)