Remove ROpe Walk

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Remove ROpe Walk

Postby shubla » Sun Nov 08, 2015 7:57 pm

You wanted to make game less clicky. So you added this unliftable horrible looking stupid thing that you need to make ropes? I have maybe 3 of them around my place but i dont use them so often so i forget where they are. very frustating to always build new one. Only reason why you added it is that you want to make game more realistic. So please, add more realistic growth times for trees and crops. For example. Fully grown pine tree should take 40 RL years. And characters should be unable to do anything in first 10 RL years of gameplay.
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Re: Remove ROpe Walk

Postby jorb » Sun Nov 08, 2015 8:13 pm

No.
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Re: Remove ROpe Walk

Postby Cajoes » Mon Nov 09, 2015 2:56 am

Here's an idea. Place one next to your hemp-field. Where the rope fibers are made.
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Re: Remove ROpe Walk

Postby Onep » Mon Nov 09, 2015 8:11 am

shubla wrote:You wanted to make game less clicky. So you added this unliftable horrible looking stupid thing that you need to make ropes? I have maybe 3 of them around my place but i dont use them so often so i forget where they are. very frustating to always build new one. Only reason why you added it is that you want to make game more realistic. So please, add more realistic growth times for trees and crops. For example. Fully grown pine tree should take 40 RL years. And characters should be unable to do anything in first 10 RL years of gameplay.


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Re: Remove ROpe Walk

Postby TaurenShaman » Mon Nov 09, 2015 9:45 am

Yes, and jorb you are ultra retarded. And fucked up if you don't add it.



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Re: Remove ROpe Walk

Postby shadowchris » Mon Nov 09, 2015 5:51 pm

Someone forgot to take their pills today..
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Re: Remove ROpe Walk

Postby Sevenless » Mon Nov 09, 2015 6:17 pm

I don't have any particular issues with it. After the first couple weeks of gameplay, I make all my rope from hide and farmed fibers anyway.
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Re: Remove ROpe Walk

Postby molenga » Mon Nov 09, 2015 8:46 pm

shubla wrote:You wanted to make game less clicky. So you added this unliftable horrible looking stupid thing that you need to make ropes? I have maybe 3 of them around my place but i dont use them so often so i forget where they are. very frustating to always build new one. Only reason why you added it is that you want to make game more realistic. So please, add more realistic growth times for trees and crops. For example. Fully grown pine tree should take 40 RL years. And characters should be unable to do anything in first 10 RL years of gameplay.

That is just down right retarded mate, an easier solution would be to make ropewalk a dismantable object that could then be carried around on inv and reassembled where you want it. :ugeek:
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Re: Remove ROpe Walk

Postby Granger » Tue Nov 10, 2015 11:58 am

molenga wrote:an easier solution would be to make ropewalk a dismantable object that could then be carried around on inv and reassembled where you want it. :ugeek:
Something similar to the spitroast, yes.

I liked it in legacy that i was able to travel around building random wells for the fun of it, sadly that's now impossible since i can't create rope on the way...
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