Rename "Hunger" to "Appetite"

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Rename "Hunger" to "Appetite"

Postby spectacle » Wed Nov 18, 2015 8:37 am

Hunger in H&H is a bit confusing. In most games and in real life it's a bad thing to be hungry, but in Haven you want your hunger bar to be as low as possible so that you get as much FEPs as you can from your food. At the same time we have "energy" that is regained by eating, and a low energy bar can really hurt you.

So I suggest renaming Hunger to Appetite or something similar. It is much more intuitive that having great appetite will give you more benefits from eating, and that your appetite isn't going to directly hurt you no matter if it is high or low.
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Re: Rename "Hunger" to "Appetite"

Postby Avu » Wed Nov 18, 2015 9:12 am

The entire thing needs renamed, hunger satiations etc they all make no sense to me.
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Re: Rename "Hunger" to "Appetite"

Postby vatas » Wed Nov 18, 2015 1:21 pm

Sounds like a good idea to me.
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Re: Rename "Hunger" to "Appetite"

Postby Granger » Wed Nov 18, 2015 1:24 pm

Yes, makes more sense then.
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Re: Rename "Hunger" to "Appetite"

Postby Tamalak » Wed Nov 18, 2015 7:48 pm

It should have a hover-over explanation for what it means, really. Having two separate bars for food's two roles makes a lot of design sense but is difficult to communicate to the player.
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Re: Rename "Hunger" to "Appetite"

Postby ethan » Thu Nov 19, 2015 12:06 am

I agree, I also don't think satiations actually add to the gameplay at all.
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