Unequipping items

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Unequipping items

Postby Kaios » Tue Dec 22, 2015 12:14 am

Make them go to the first available row rather than the first column.

So instead of the traveler's sacks ending up like this when you shift + click them:

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They end up like this instead:

Image
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Re: Unequipping items

Postby LadyV » Tue Dec 22, 2015 12:35 am

I don't mind this. :)
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Re: Unequipping items

Postby jordancoles » Tue Dec 22, 2015 4:12 am

Pls

Also fix the disappearing tsack bug
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Re: Unequipping items

Postby Bruthol » Tue Dec 22, 2015 4:15 am

jordancoles wrote:Pls

Also fix the disappearing tsack bug


A villager of ours said that too, please explain.
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Re: Unequipping items

Postby Neon14 » Tue Dec 22, 2015 4:49 am

Bruthol wrote:
jordancoles wrote:Pls

Also fix the disappearing tsack bug


A villager of ours said that too, please explain.


If you shift click a tsack off your character it will sometimes disappear into it's own granted space, and only reappear if you either 1. scroll your inventory into a storage container or 2. equip another tsack.
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Re: Unequipping items

Postby rye130 » Tue Dec 22, 2015 6:18 am

Why? Seems rather arbitrary and you'd likely run into the same annoyance you currently do, just rotated.
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Re: Unequipping items

Postby Thedrah » Tue Dec 22, 2015 2:45 pm

the tsack gives 1 column or at >20q give a column and a row

the tsack currently disappears into that column because it is 1x2. at worst this way, it would disappear halfway at the bottom. this could be a minor exploit of carrying a tsack with one slot of inventory used

with a backpack you have 6x4 inventory, with a 20q tsack you get 7x5. if your inventory has the top row filled except the last spot on the right and you go to remove your tsack, the tsack goes to that last column so it takes up 1,5 and 2,5 of the inventory which is now 6x4.
if it were to stack like in the opening post suggests, the exploit could be the tsack taking up x,4 and x,5. this is because the tsack is put into the inventory before the inventory size is recalculated
the tsack could still end up in the last column if the player had a full 6x4 before taking off the tsack

i've had this happen to a leather backpack early on my character too iirc. idk if it affects merchant's robe though
correct me if i'm wrong on any of this btw
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Re: Unequipping items

Postby Kaios » Tue Dec 22, 2015 5:10 pm

rye130 wrote:Why? Seems rather arbitrary and you'd likely run into the same annoyance you currently do, just rotated.


Just looks nicer and seems like more a more appropriate way for it to work, was not really about fixing that t-sack bug.
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Re: Unequipping items

Postby Asgaroth22 » Tue Dec 22, 2015 7:01 pm

Kaios wrote:
rye130 wrote:Why? Seems rather arbitrary and you'd likely run into the same annoyance you currently do, just rotated.


Just looks nicer and seems like more a more appropriate way for it to work, was not really about fixing that t-sack bug.


It certainly looks better this way. +1
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Re: Unequipping items

Postby Granger » Tue Dec 22, 2015 7:31 pm

Actually I would like that items be put into the first available slot with the lowest distance to top-left.
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