Petition: Nuclear option onto bots

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Petition: Nuclear option onto bots

Postby Patchouli_Knowledge » Thu Feb 11, 2016 9:45 am

I don't see it happening anytime soon but I will put in my vote for a yes.


Vote withdrawn.
Last edited by Patchouli_Knowledge on Sat Feb 13, 2016 8:05 pm, edited 2 times in total.
Image
-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
User avatar
Patchouli_Knowledge
 
Posts: 2248
Joined: Mon Jun 20, 2011 1:57 am

Re: Petition: Nuclear option onto bots

Postby barra » Thu Feb 11, 2016 10:21 am

Edit: Yes. Big punishments if caught means few villages will take the risk, even if you can't catch ever bot with 100% certainty. But I don't like the either-or option and "bots" are hard to define.

The devs try to design away tedious gameplay that encourages botting, but the bots themselves are a fix for that gameplay. I'd rather the bots could somehow be made available to everyone (eg all custom clients must be public). Bots are an extension of the convenience/automation thing that all custom clients provide, but if they provide a big advantage to an exclusive group, then maybe it's bad.
loftar wrote:You do appear to need a good trolling.
User avatar
barra
 
Posts: 446
Joined: Mon Jul 05, 2010 2:08 pm

Re: Petition: Nuclear option onto bots

Postby flagmaster » Thu Feb 11, 2016 11:19 am

Ok with any solution which puts everyone on equal terms.

Either automate the default client to an extent when the game becomes ProgressQuest. ¦]
Or just put in some effort to detect and punish the bots.

And yes, I am botting in all MMO games where it is technically possible and economically reasonable. Partially including Haven. I'm just too lazy to write a well-working bot.

Btw, it IS possible to allow people contribute into vanilla client, be able to test it and at the same time be unable to play it on the main world until their features are approved and integrated into vanilla client. Think about test server and closed proprietary client-server protocol and auth module.
flagmaster
 
Posts: 36
Joined: Fri May 17, 2013 8:03 pm

Re: Petition: Nuclear option onto bots

Postby Vaku » Thu Feb 11, 2016 11:30 am

Image Smell of Arrogance
Vaku
 
Posts: 427
Joined: Fri Aug 26, 2011 7:03 am

Re: Petition: Nuclear option onto bots

Postby Sollar » Thu Feb 11, 2016 11:43 am

I have said it again that bots are the worst plague on this game. Now that I have played more I knida think the root of the problem are the chores. There would be no be bots (or less bots) if some things in the game could be done in a more simple manner. I sign for nuking the bots, but I'd really like to see some ease on boring and repetitive tasks like farming, feeding animals, terraforming, etc.
User avatar
Sollar
 
Posts: 561
Joined: Wed May 26, 2010 2:53 pm

Re: Petition: Nuclear option onto bots

Postby lachlaan » Thu Feb 11, 2016 1:01 pm

Nuking a town cause one of their members botted will make room for PvP strategies where one infiltrates a town to bot shamelessly when the other people aren't looking, then report himself with plenty of evidence to get said town punished. Do agree something could be done, not sure what, hopefully the PvP/siege changes make it less of an issue if there are titans and scrubs in the same world. As it stands the stat cap idea already made free to play people easy targets, so I'm presuming they're already making an effort to balance siege and PvP around that so all brackets of customers can coexist.
lachlaan
 
Posts: 477
Joined: Sat Apr 06, 2013 9:32 pm

Re: Petition: Nuclear option onto bots

Postby springyb » Thu Feb 11, 2016 5:54 pm

I hope the devs realize that no change they make to the game will stop the people who want to "win" from botting on day 1.

+1
User avatar
springyb
 
Posts: 594
Joined: Wed Feb 03, 2010 11:39 am

Re: Petition: Nuclear option onto bots

Postby Pickard » Thu Feb 11, 2016 7:03 pm

Where proper voting? I cant say no, so this thread is not democratic and illegal ¦]
w16 nope! w15 Trust me bro(Arcanum) w14 Arcanum w13 Arcanum w12 Action w11 Willowroot w10 Dis w9 Hive w8 Core w7 H.A.W.X/Progress w6 Dis/Disneyland w5 Peace/Late Project w4 Hermit
Pickard
 
Posts: 461
Joined: Wed Jul 27, 2011 8:23 pm

Re: Petition: Nuclear option onto bots

Postby Amanda44 » Thu Feb 11, 2016 7:10 pm

Well, not yes to 'w/e mechanics', that's not specific enough ... but yes to nukes and account deletions.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
Amanda44
 
Posts: 6485
Joined: Wed Sep 28, 2011 12:13 pm

Re: Petition: Nuclear option onto bots

Postby ydex » Thu Feb 11, 2016 8:20 pm

This sounds good
bold
User avatar
ydex
 
Posts: 747
Joined: Mon Apr 11, 2011 4:08 pm

PreviousNext

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 67 guests