A few new ideas

Thoughts on the further development of Haven & Hearth? Feel free to opine!

A few new ideas

Postby Ragnar214 » Wed Apr 06, 2016 6:04 pm

I love all the new updates while I've been away!

Some things on my wishlist though.

- Wooden Club>Stone Club>Metal Mace >>>Flail(requires a chain(s) and handle and head(s))

- Wood Spear + Requires Carpentry and a Fire (Lowest Tier spear)
- Stone Spear - Requires Stone Working and Carpentry (Able to build early, less effective than the boar spear? more powerful than the wood spear -- Could also have different colour stones matching what stone you used to make the spear head with) - Doesn't require string, Just Bough and stone.
+ Spear Fishing, instead of rod. Takes stamina, quicker catches, ratio of fail to succeed higher towards failing.

-- A 1 Hnded Spear series that can be used with a shield with coresponding combat manuevers ( Also can be used on Horseback for "charging")

- Stable - ( a building for animals, open or instanced)

- Kite Shield (Maybe this is already in the game?)

- Tear Drop shield (All in all, different kinds of shields. Vikings had more than just Round shields didn't they?)

- Scabbards -
(For your sword, or weapons. When you engage in combat you drop your tools or whatever you're holding and draw your weapon) The scabbard would allow you to carry your sword while doing other things and be able to quickly draw it if needed.

- Able to go on top of keep. Would be cool to shoot down from the top.

- Horse Breeding - Can we do that yet?

- Horse Saddles and Armour (Can we do this yet as well)?

- I like the shield system for claims. EVE online has something similar. What they do even cooler is have it so you can set up "Vulnerability" times for your POS ("claim") in that game, so the enemy has to guess when is the best time to strike.. There could be visual queues for something like that.

Idea for siege system
--------------------------

-Add Watch Towers. That can be manned by players. As well as, some sort of summoning or reward for a feast or who knows what --- In order to get an NPC that mans the towers, would require basic AI to shoot non friendlies. Helps defend while people are offline.

-Also, pit fall traps, or spikes. Similar to this.

https://captainjamesdavis.files.wordpre ... batis1.jpg

-Maybe oil traps that you can set fire to like in Stronghold :p.

-Daggers

-Dual Wield Combat

-Throwing Knives and Axes (Bandolier to hold them like quiver)

- More Armour and Weapons (pottery etc) based on
- https://en.wikipedia.org/wiki/Wessex
- https://en.wikipedia.org/wiki/Kingdom_of_East_Anglia
- https://en.wikipedia.org/wiki/Kingdom_of_Essex
- https://en.wikipedia.org/wiki/Kingdom_of_Kent

So that instead of just vikings fighting vikings we can have Scandinavia and Britannia gear/housing, foods etc. ( I honestly think this would be awesome) -- Make the map into two continents in reverence to real world Britannia and Scandinavia. Who knows what kind of fighting and conquering will break out. ( For boats Britannian boats would be like galleys or caravels or something)

Anyway just some new ideas I came up with.

Oh and Horse/Cow/Bull assisted Ploughing, that would be sweet, takes down stamina use or something and goes faster maybe? Using the current plow? Right click plough then right click horse/bull to use?
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Re: A few new ideas

Postby Fierce_Deity » Thu Apr 07, 2016 4:20 am

You need to calm down.
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Re: A few new ideas

Postby Burinn » Thu Apr 07, 2016 4:41 am

Ragnar214 wrote:- I like the shield system for claims. EVE online has something similar. What they do even cooler is have it so you can set up "Vulnerability" times for your POS ("claim") in that game, so the enemy has to guess when is the best time to strike.. There could be visual queues for something like that.


Ragnar214 wrote:There could be visual queues for something like that.


Ragnar214 wrote:visual queues


Ragnar214 wrote:queues


Image
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Re: A few new ideas

Postby TeckXKnight » Thu Apr 07, 2016 5:12 am

Cue and queue sound the same phonetically, there's no reason to make a big deal about it when someone makes that mistake.

No there's no horse breeding or horse armor in the game.

I like the idea of scabbards a lot. It'd be neat if they also had a defensive combat move attached to them to open with when combat started. Higher quality scabbards could start with IP and allow the use of defenses that used IP.

In the future please try to separate ideas out into multiple threads so that it's not difficult to find or respond to the thread topic.
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Re: A few new ideas

Postby sabinati » Thu Apr 07, 2016 5:37 am

TeckXKnight wrote:No there's no horse breeding ... in the game.


did you miss this update: viewtopic.php?f=39&t=47319 ?

TeckXKnight wrote:In the future please try to separate ideas out into multiple threads so that it's not difficult to find or respond to the thread topic.


this. locking.
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Re: A few new ideas

Postby TeckXKnight » Thu Apr 07, 2016 7:07 am

Oh woops, for some reason I thought it was just horse taming added in. My bad.
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