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infectedking
- Posts: 1472
- Joined: Sat Dec 08, 2012 4:59 am
Fix the eyes

Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.dafels wrote:I like to be under Frosty's command.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
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Qeeet
- Posts: 355
- Joined: Tue Aug 06, 2013 8:55 pm
Re: Fix the eyes
I agree with you.
I suggested earlier to fix destroy icon (sledgehammer instead of picaxe). Devs don't give a shit.
Good luck m8.
I suggested earlier to fix destroy icon (sledgehammer instead of picaxe). Devs don't give a shit.
Good luck m8.
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Teleskop
- Posts: 2910
- Joined: Sat Jul 10, 2010 9:55 am
- Location: Little Teleskop
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Fix the eyes
Is this the main problem in your life?Qeeet wrote:I agree with you.
I suggested earlier to fix destroy icon (sledgehammer instead of picaxe). Devs don't give a shit.
Good luck m8.
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Qeeet
- Posts: 355
- Joined: Tue Aug 06, 2013 8:55 pm
Re: Fix the eyes
you know, I do programming as well. I want my apps to be perfect. I always fix any (even little cosmetic) issues. That is a question more related to the dev's attitude to the product rather than the problem itself.MadNomad wrote:Is this the main problem in your life?Qeeet wrote:I agree with you.
I suggested earlier to fix destroy icon (sledgehammer instead of picaxe). Devs don't give a shit.
Good luck m8.![]()
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Jesus_Smith_Nandez
- Posts: 2421
- Joined: Sun Mar 16, 2014 7:15 am
- Location: Canada
Re: Fix the eyes
The entire face texture is pretty shitty, probably because it's not ever meant to be seen anyway since bad cam is unsupported. I always thought some sort of idol animation with the eyes blinking every few seconds would make a hearthling's gaze much more human and much less terrifying. Kind of getting an uncanny valley vibe from it rn.
HnH Videos
God bless
God bless
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CSPAN
- Posts: 885
- Joined: Mon Apr 04, 2011 12:10 am
Re: Fix the eyes
This idea is very good. I support the idea, as I too, am particular about things.
LS of Twin Lakes BIG TRUCKS
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flagmaster
- Posts: 36
- Joined: Fri May 17, 2013 8:03 pm
Re: Fix the eyes
You do programming, right?Qeeet wrote:you know, I do programming as well. I want my apps to be perfect. I always fix any (even little cosmetic) issues. That is a question more related to the dev's attitude to the product rather than the problem itself.MadNomad wrote:Is this the main problem in your life?Qeeet wrote:I agree with you.
I suggested earlier to fix destroy icon (sledgehammer instead of picaxe). Devs don't give a shit.
Good luck m8.![]()
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![]()
Client is open source and on github. Just fix it and make a pull request.
Same goes for all 3D modelling, although it would require digging into the forums and finding the guides on decoding/encoding Hafen models - it's a bit overcomplicated.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Fix the eyes
If you want to give examples of our lazy and poor attitude, I think you can find a lot of better examples than a complete non-issue of zero consequence what-so-ever. There are a lot of very big projects we could engage in -- seasons, freeform building, &c&c&c -- and minor graphical "issues" -- that I for that matter have no recollection of receiving, though I may well have missed or forgotten it -- may, in that context, indeed find themselves severely triaged on the dev-night chopping floor.Qeeet wrote:you know, I do programming as well. I want my apps to be perfect. I always fix any (even little cosmetic) issues. That is a question more related to the dev's attitude to the product rather than the problem itself.
The game uses 5258 resources, and every last one of them could be improved upon.
There is no such thing as perfection in the mortal realm.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Fix the eyes
I'd love a blinking animation, but it is kind of a big deal, and would require some broader approach to how the character texture is handled both programatically and in terms of resource handling. We've discussed it/similar from time to time, but it hasn't seemed worth our time yet.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
