List of Small Improvements and Refinements

Thoughts on the further development of Haven & Hearth? Feel free to opine!

List of Small Improvements and Refinements

Postby sMartins » Fri Nov 04, 2016 11:06 pm

Feel free to post in here all the small improvements and refinements to make life easier on H&H (noobs and pro as well).
Hope to see a lot of suggestions, btw remember, only small game fixes,
Noobs suggestions are much valuable also. Cheers


- UI remeber last window position ( inventory, equipment, crafting, etc..)
- Fire proximity, don't need to open the firepit to craft foods, etc..simply need to be close by it,if you are already near the firepit, right clicking again you have the put out option (same thing cauldron,etc...)
- Objects crafting such as barrels, for example: having an open water barrel will allow you to craft recipes with water in it ( sort of stockpiles do with buildings)
Last edited by sMartins on Sun Nov 06, 2016 10:45 pm, edited 3 times in total.
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Re: List of Small Improvements and Refinements

Postby CShooter » Sun Nov 06, 2016 9:18 pm

I've allready posted it, but:
1) Different colour for metal stockpiless. Maybe 1 mixed metal stock and other depends of metal colour in stock.
2) Vegitable juices
3) Sickle or smth onehanded with harvest speed between scythe and barehanded
4) Metal bucket (20L maybe)
I'm from Russia, my English is not so good. Sorry for that.
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Re: List of Small Improvements and Refinements

Postby Teleskop » Sun Nov 06, 2016 9:59 pm

more furniture - not tables and chairs
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Re: List of Small Improvements and Refinements

Postby viznew » Sun Nov 06, 2016 11:29 pm

i would like to be able to craft out of stockpiles too

drop heads of lettuce to ground when harvest instead of picking up

a little short visual when emptying fluids (liquid dispersing on the ground?)

a visual indicater of directions of sounds (for the deaf) or just a visual there is a sound near by mabye not direction
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Re: List of Small Improvements and Refinements

Postby sMartins » Sun Nov 06, 2016 11:36 pm

viznew wrote:a visual indicater of directions of sounds (for the deaf) or just a visual there is a sound near by mabye not direction


A good solution would be a small text in the system chat (from URW):
" You hear a sound coming from south"

Btw we don't have, right now, many sounds from animals, etc..
So:

- More sounds in the forest, animals, etc..( scary for Bears,...)
. More descriptions in the system chat of what is happening in the world
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Re: List of Small Improvements and Refinements

Postby Kaios » Sat Nov 12, 2016 3:19 am

You should be able to build a cupboard anywhere. In fact I don't see why you'd restrict the building of any liftable objects to certain terrain.
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Re: List of Small Improvements and Refinements

Postby t1jesusman » Tue Nov 15, 2016 6:35 am

Glad I decided to look around the suggestions first before making my own thread like this.

-Allow more cavedust to stacks. Right now it's worse than squirrel tails and the exp difference and semi-shorter duration aren't a big deal.

-When land surveying and leveling, pull from dirt piles in the area when filling in.

-Add: Squirrel Tail Hat - Furs and obvious tail item for crafting. Make it an Agi based gild able. Also, the tail yo!
-Add: Gardener's Gloves - No idea on recipe but make it farming based gild able.

-Bring back Wardrobe. With gilding being a pretty big deal imo, swapping multiple sets of clothing/gear is a pretty big deal.

-Poorman's Gloves/Belt + Hunter's Belt should be gild able. Poorman's survival based, hunter's hunting based :)
-Poorman's gloves or some other gloves should give protection from porcupine pricks.
-MORE GILDINGS!

-Show quality of liquid in barrel when clicked on
-Second being able to craft from a stock pile
-Second stockpiles with textures unique to what's in them (mixed piles being a generic)

-Move: Ropewalk to category: Workstations & Utilties
-Move: Drying Frame to category: Production & Processing
-Move: Quren to category: Either of the above mentioned two

bug/oversights? (i wrote them down so why not here)
-Oven doesn't show border around sign post for area covered (might be others but this is the most recent thing to bother me while placing things in my start up settlement).
-On spit roasting: Right clicking -> turn while already turning gives odd animation position.
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Re: List of Small Improvements and Refinements

Postby sMartins » Sun Nov 20, 2016 6:09 am

A sound in the emotes to call people, like: "Hey!"
Hope also is possible to hear it when in houses, buildings...
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Re: List of Small Improvements and Refinements

Postby Blueberry » Sun Nov 20, 2016 7:53 am

support for more color variation in custom images
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Re: List of Small Improvements and Refinements

Postby kaysaari » Sun Nov 20, 2016 10:56 pm

Stackable stone casks/barrels/anything else with a flat top.
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