Woodsman Axe

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Woodsman Axe

Postby ErdTod » Sat Feb 18, 2017 2:13 pm

jorb wrote:Or just buff metal axe?


IMHO your game is based on the variety of things you can craft, build and use. So the more there are - the better.
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Re: Woodsman Axe

Postby jorb » Mon Jul 17, 2017 10:47 pm

I will actually consider this. Coming back to it now I like this idea a lot more.
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Re: Woodsman Axe

Postby ricky » Tue Jul 18, 2017 4:21 am

Pras
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jorb wrote:Ideally the game should play itself.

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Re: Woodsman Axe

Postby 2d0x » Tue Jul 18, 2017 5:41 am

Image
Excuse me, I don't speak English.
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Re: Woodsman Axe

Postby Onep » Tue Jul 18, 2017 7:58 am

jorb wrote:I will actually consider this. Coming back to it now I like this idea a lot more.

Pls! Pls!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Woodsman Axe

Postby r21187 » Tue Jul 25, 2017 5:09 pm

ricky wrote:If you have any love in your hearts, please implement a Woodsman Axe that cuts trees down faster. it could be 2x1, two handed, and simply speed up how fast you cut down a tree. maybe 1/2 base damage of regular metal axe.


Almost a year later but you did give a good idea indeed xD

Thanks

now is implemented
ven wrote:After reading this thread I'm considering playing again just to make some metal and buy 22 boats from this guy.

jorb wrote:Ok, will buff.
(Still waiting)
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jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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