Hi. First of all, let's discuss the problem with credo quests.
Right now doing credos is quite frustrating, mainly, imo, because players have zero control over it. Example: I decide I want to do credos today, I'm ready to invest my time in it, I start pursuing one, full chest of air, ready for anything, craft, bring stuff, eat, let's go bitch! And then I see "study crude idol". Basically, I came here ready to play but the game tells me "Wait 22 hours". And the problem is that it wasn't my choice. We should have one.
So here's what I'm suggesting:
Each credo has TWO pools of quest requirements:
1. Instant - craft, eat, bring, acquire etc. Something that can be done by investing our time in it.
2. Timegated - study, get lp, etc. Something that will be done in the background.
Every credo quest comes with 2 options: number of instant reqs and number of timegated ones. We either complete one or the other, our choice. We want to invest time - we do instant ones, we want to chill - timegated quests are here, we'll still be progressing without wasting too much time on it.
I'm not saying credos should be easier, maybe up the quests progress requirement by 50% or even a 100%. Maybe then make timegated options give +2 to account for them being a lot slower(still will be slower than instant quests path). Also maybe remove the ability to abandon quests since there are 2 options. We need choice and some decisionmaking.
What are your thoughts?