Change localized resources timer to players

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Change localized resources timer to players

Postby Enjoyment_2 » Thu Jul 04, 2019 1:33 pm

So the idea is to remove 2 mins for first harvest, but instead make the freshly logined character to have some Void Sickness ("you were out of this world recently and need some time to get you in") that prevents any interactions with localized resources (and maybe rare forage like green-clay/glimmer/edels etc) for let's say 10-20 mins. That would prevent bot-checkers to spam-harvest goodies, but would hardly damage any real person, who need some preparations before those expeditions nevertheless.
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Re: Change localized resources timer to players

Postby Aceb » Thu Jul 04, 2019 2:39 pm

Make char -> let it afk for 1 hour or do some stuff (it's really irrevelant) -> send it to check node.
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Re: Change localized resources timer to players

Postby shubla » Thu Jul 04, 2019 2:50 pm

1 account = 1 char
then just make 1 account for each node
or just fucking make them spawn randomly already, stupid devs
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Re: Change localized resources timer to players

Postby Enjoyment_2 » Thu Jul 04, 2019 4:39 pm

Aceb wrote:Make char -> let it afk for 1 hour or do some stuff (it's really irrevelant) -> send it to check node.

well, that's how how real chars do(but replace "afk" with "daily base stuff") and how bots don't, if bots would do the same as players - I don't mind about those bots. But if bot logins on char, that stand on spot already, harvest and exit for 15 mins for minimap to reload, meanwhile logining on other 125 chars on other 125 spots...
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Re: Change localized resources timer to players

Postby AntiBlitz » Thu Jul 04, 2019 5:09 pm

yall blow me the hell away with the shit you come up with. Just because someone can circumvent his statement doesnt mean that this is naturally going to become the new norm. You are not going to see people logging on to bots an hour in advance and have them standing there waiting before they can go claim the resource. Its simply not going to happen on the grand scale that you think it is, regardless of if this is the new rule or not. If the resource is palisaded, and they do this, then its irrelevant anyways.
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Re: Change localized resources timer to players

Postby Enjoyment_2 » Thu Jul 04, 2019 6:15 pm

AntiBlitz wrote:yall blow me the hell away with the shit you come up with. Just because someone can circumvent his statement doesnt mean that this is naturally going to become the new norm. You are not going to see people logging on to bots an hour in advance and have them standing there waiting before they can go claim the resource. Its simply not going to happen on the grand scale that you think it is, regardless of if this is the new rule or not. If the resource is palisaded, and they do this, then its irrelevant anyways.

so your point is ?..
I see a lot of "feelings'' but zero point tbh
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Re: Change localized resources timer to players

Postby Tamalak » Tue Jul 09, 2019 3:58 pm

Localized resources don't need changing smh

If you really want them and your village has power you can claim them. Most are unclaimed.

This is fine.
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Re: Change localized resources timer to players

Postby Kaios » Tue Jul 09, 2019 6:00 pm

Tamalak wrote:Most are unclaimed.


That's true and I don't disagree that if someone wants it they should claim it but I really think the timer has done nothing to assist players in obtaining them, it only adds another layer of annoyance on top.
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Re: Change localized resources timer to players

Postby DDDsDD999 » Tue Jul 09, 2019 6:32 pm

Tamalak wrote:Most are unclaimed.

Not the useful (read: broken) ones.
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Re: Change localized resources timer to players

Postby Tamalak » Tue Jul 09, 2019 6:49 pm

DDDsDD999 wrote:
Tamalak wrote:Most are unclaimed.

Not the useful (read: broken) ones.


Meaning average villages with average needs have plenty of options, top 1% pro chad villages have to fight each other for the crazy good ones.

Localized resources are fine.
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