belt autism

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ChildhoodObesity
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belt autism

Post by ChildhoodObesity »

make it so shit like fucking ROPE doesnt build into signs when the belt is fucking CLOSED
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SnuggleSnail
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Re: belt autism

Post by SnuggleSnail »

congrats on the Q 20 potter's wheel, nerd
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Headchef
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Re: belt autism

Post by Headchef »

yeah I think it's stupid too that it takes build material from belt in any case.
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Zentetsuken
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Re: belt autism

Post by Zentetsuken »

ChildhoodObesity wrote:make it so shit like fucking ROPE doesnt build into signs when the belt is fucking CLOSED
Would have thought that a seasoned veteran such as yourself would have been a little more careful.

Shameful tbh.
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ChildhoodObesity
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Re: belt autism

Post by ChildhoodObesity »

hey i never said i did this haha... ha.... but a very close friend of mine who will remain unnamed did and i felt bad for him...
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Ganhart
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Re: belt autism

Post by Ganhart »

ChildhoodObesity wrote:hey i never said i did this haha... ha.... but a very close friend of mine who will remain unnamed did and i felt bad for him...
Thanks for covering me up btw
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ChildhoodObesity
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Re: belt autism

Post by ChildhoodObesity »

Ganhart wrote:
ChildhoodObesity wrote:hey i never said i did this haha... ha.... but a very close friend of mine who will remain unnamed did and i felt bad for him...
Thanks for covering me up btw
:D :D :D :D :D :D
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jorb
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Re: belt autism

Post by jorb »

Protip: Hotkeyed items do not get built into anything.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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MagicManICT
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Re: belt autism

Post by MagicManICT »

jorb wrote:Protip: Hotkeyed items do not get built into anything.
NOW you tell us this...
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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