Why I will probably *only* attack hermits world 15

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Why I will probably *only* attack hermits world 15

Postby Dawidio123 » Fri Sep 29, 2023 3:25 pm

DonVelD wrote:maybe it wouldn't be a thing if....... the spawns were on one continent?

SnuggleSnail wrote: You're kinda just saying "it's not THAT bad", which is a bad standard imo


My brothers in christ, i literally said that it would be a good change to force a central spawn and make the world smaller hence my lack of arguments against it, we just didn't suffer as much from it so it might come off as "it's not that bad", while I'm just talking about our experience with it.

We just assumed that everyone that wasn't on the central continent either didn't want to be there or just didn't scout (bad assumption on our part i guess, but tbf i don't think every single one of these 8 groups actually wanted to be on the central continent). But from what you say i can see that you were just unlucky which is kinda shitty, and yeah as i said i do agree that central spawns would make it better.

To the point of whirlpools idk, if we wanted to go somewhere we were usually able to get close enough to where we wanted to be in a couple of jumps, although it is just rolling dice until you get what you want so yeah making world smaller would make it better.
Ingame: Shaki
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY
User avatar
Dawidio123
 
Posts: 1225
Joined: Wed Aug 31, 2011 11:48 pm
Location: In your ear

Re: Why I will probably *only* attack hermits world 15

Postby SnuggleSnail » Fri Sep 29, 2023 3:29 pm

:prayeremoji:
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 2976
Joined: Sat Oct 12, 2013 4:04 pm

Re: Why I will probably *only* attack hermits world 15

Postby boshaw » Fri Sep 29, 2023 4:09 pm

Remove all forms of teleportation as well if we're going small world!
User avatar
boshaw
 
Posts: 1590
Joined: Tue Jun 01, 2010 10:22 pm

Re: Why I will probably *only* attack hermits world 15

Postby Vraatjuh » Fri Sep 29, 2023 5:14 pm

Why not switch the spawning system around? Let us all spawn on the outer ring of the world and make a small-ish middle continent without spawns. Let the middle continent be the only place where you can build realms/realm bonusses or give them some other big benefit for villages. Now the big bois can rush early game to get to the middle island. Fight each other there since it is nice and small and let the people with an actual life have fun on their starting continents in relative peace.

Bonus; I don't have to rush a Snekkja/knarr to get away from these dipshits.
Vraatjuh
 
Posts: 454
Joined: Tue Sep 28, 2010 4:08 pm
Location: Heaven

Re: Why I will probably *only* attack hermits world 15

Postby dagrimreefah » Fri Sep 29, 2023 5:33 pm

Clemins wrote:I paid a professional Indian cartographer $5,000 on fiverr to design this map using technology only available to professionals, it's magnificent:

Image

  • Red line indicating initial spawn area
  • No land touching map borders
  • Elegant and cohesive design
  • Central ocean allowing for fast travel across the content when snekkja/knarr era happens
  • Small islands/landmasses around main continent allowing for people to escape main continent eventually (snekkja/knarr locked)
  • Whaling limited to center (better spawn rate because of competition) and sometimes around 4 corners

So... A big asshole? Par for the course for Indian cartographers, they're all into poo and buttholes and stuff
User avatar
dagrimreefah
 
Posts: 2635
Joined: Wed May 25, 2011 3:01 am

Re: Why I will probably *only* attack hermits world 15

Postby DonVelD » Fri Sep 29, 2023 5:45 pm

Vraatjuh wrote:
Why not switch the spawning system around? Let us all spawn on the outer ring of the world and make a small-ish middle continent without spawns. Let the middle continent be the only place where you can build realms/realm bonusses or give them some other big benefit for villages. Now the big bois can rush early game to get to the middle island. Fight each other there since it is nice and small and let the people with an actual life have fun on their starting continents in relative peace.

Bonus; I don't have to rush a Snekkja/knarr to get away from these dipshits.

>use a shitton of effort & sabotage your early world progress to move in order to get bonuses like.... realms
bruh people who own realms are not pvpers, its the gamer girls
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY
User avatar
DonVelD
 
Posts: 1852
Joined: Sun Jun 11, 2017 12:37 pm
Location: @ your fenced base W/ a boar

Re: Why I will probably *only* attack hermits world 15

Postby Vraatjuh » Fri Sep 29, 2023 6:27 pm

DonVelD wrote:
Vraatjuh wrote:
Why not switch the spawning system around? Let us all spawn on the outer ring of the world and make a small-ish middle continent without spawns. Let the middle continent be the only place where you can build realms/realm bonusses or give them some other big benefit for villages. Now the big bois can rush early game to get to the middle island. Fight each other there since it is nice and small and let the people with an actual life have fun on their starting continents in relative peace.

Bonus; I don't have to rush a Snekkja/knarr to get away from these dipshits.

>use a shitton of effort & sabotage your early world progress to move in order to get bonuses like.... realms
bruh people who own realms are not pvpers, its the gamer girls


I am sure we can think of something that would make the middle interesting.
Vraatjuh
 
Posts: 454
Joined: Tue Sep 28, 2010 4:08 pm
Location: Heaven

Re: Why I will probably *only* attack hermits world 15

Postby SnuggleSnail » Fri Sep 29, 2023 6:29 pm

Everybody spawning in the middle would make it interesting. It's something that has happened in the past and was proven to work.
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 2976
Joined: Sat Oct 12, 2013 4:04 pm

Re: Why I will probably *only* attack hermits world 15

Postby Vraatjuh » Fri Sep 29, 2023 7:16 pm

SnuggleSnail wrote:Everybody spawning in the middle would make it interesting. It's something that has happened in the past and was proven to work.


Proven to work for you, I am sure.
Vraatjuh
 
Posts: 454
Joined: Tue Sep 28, 2010 4:08 pm
Location: Heaven

Re: Why I will probably *only* attack hermits world 15

Postby jock » Fri Sep 29, 2023 7:29 pm

The whole thread screams give me what I want or I'll kill the game.

We need points of value to fight over not smaller worlds. We need a reason to want to pvp not more forced seal clubbing. A smaller map WILL NOT be better, it will just kill off the player base faster. PvP has not got enough systems to encourage it or support a healthy engagement with it. It's an important part of the game that has not really had the time to mine the value that it should offer. Instead it becomes this stomping hermit bs instead of organic realm and PVP creation.
jock
 
Posts: 696
Joined: Thu Mar 08, 2012 7:27 am

PreviousNext

Return to Critique & Ideas

Who is online

Users browsing this forum: Semrush [Bot] and 201 guests