Make spawning more evenly spread

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Make spawning more evenly spread

Postby Reiber » Fri Nov 01, 2024 5:39 pm

on one hand i hate the clustered spawns. its idiotic. and horrible for newbs.
on the other hand. there should be continents that are only hard to/ not accessible from the start. finding some remote space should be possible for the people that want to.

wich is kinda difficult to pull off, i agree, as the people that want to play alone are usually the last ones that reach a far off continent,

ideally , there is as much land, not accessible, at start, as is in the spawning continents.
and for the love of god. just remove the ability to fasttravel to remote continents via thingwalls and vortexes permanently. it makes 0 sence, settling somewhere in the hicks, if ultimately, people from the middle of the map, next to a thingwall, can reach your closest thingwall, faster than it takes you to walk to it.
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Re: Make spawning more evenly spread

Postby Massa » Fri Nov 01, 2024 5:44 pm

i for one loved the sort of fractal of skeletons that would emerge from random thingwalls
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ass blast USA
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Re: Make spawning more evenly spread

Postby The_Blode » Sun Nov 03, 2024 1:34 pm

My spawn was flawless.
A+
Would spawn again.
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Re: Make spawning more evenly spread

Postby overtyped » Sun Nov 03, 2024 9:41 pm

Yep, this was great, ty.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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