LoLa wrote:2. Prevent logging off while master keys are in your inventory(unless server crash), this will prevent key alts/the need for key alts.
Glorthan wrote:LoLa wrote:2. Prevent logging off while master keys are in your inventory(unless server crash), this will prevent key alts/the need for key alts.
Huh? You'd prefer that rather than keeping their master keys safe in case they ever want to change locks/create more slave keys, people have to create tons of slave keys - hopefully enough forever - and drop their master keys in a river. How is this better?
Zeler wrote:Why would you want to have master keys when raiding?
LoLa wrote:Zeler wrote:Why would you want to have master keys when raiding?
You can change their locks with the master keys, as well as get in and out of their gates without having to destroy a fence, palisade or brick wall. I don't know if the developers intend for such things to happen though, so I'm fine with either way when it comes to master keys, but my main focus is on ideas that would remove the need for alts or bots, as I don't think they were ever something the developers intended in their vision of the game. So for the example for master keys, if you couldn't log out with them it would prevent many alts being created solely to store them, hopefully you see why I suggested it in this way.
boshaw wrote:LoLa wrote:Zeler wrote:Why would you want to have master keys when raiding?
You can change their locks with the master keys, as well as get in and out of their gates without having to destroy a fence, palisade or brick wall. I don't know if the developers intend for such things to happen though, so I'm fine with either way when it comes to master keys, but my main focus is on ideas that would remove the need for alts or bots, as I don't think they were ever something the developers intended in their vision of the game. So for the example for master keys, if you couldn't log out with them it would prevent many alts being created solely to store them, hopefully you see why I suggested it in this way.
You can't raid them if your walking through their gates. You'll get visitor debuff. The best you could do with someone's master keys is lock then inside.
boshaw wrote:You can't raid them if your walking through their gates. You'll get visitor debuff. The best you could do with someone's master keys is lock then inside.
LoLa wrote:You can't kill them, steal from them or destroy their things on their claim? Maybe I'm missing something I didn't know the game changed that drastically when it came to those mechanics since world 7..
bolognaman wrote:LoLa wrote:You can't kill them, steal from them or destroy their things on their claim? Maybe I'm missing something I didn't know the game changed that drastically when it came to those mechanics since world 7..
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