basuranephilim wrote:I think it would be less of an issue if you could just select an area to harvest crops from.
Just like paving or making a land survey.
It might not 100% fall in line with your vision on what the problem might be.
But I think that making harvesting less of a carpel tunnel syndrome festivity would certainly take some of the tedium away from it (even with amber client click to harvest), without taking away the time and stamina / energy barrier.
This is somewhat relevant because : If animals eat a lot, large farm area is required, and a lot of clicking is required
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:basuranephilim wrote:I think it would be less of an issue if you could just select an area to harvest crops from.
Just like paving or making a land survey.
It might not 100% fall in line with your vision on what the problem might be.
But I think that making harvesting less of a carpel tunnel syndrome festivity would certainly take some of the tedium away from it (even with amber client click to harvest), without taking away the time and stamina / energy barrier.
This is somewhat relevant because : If animals eat a lot, large farm area is required, and a lot of clicking is required
This can already existing. You do the shift + right click on a grown crop to box an area for the harvest. You can plant in the same way with the shift + right click with the seed.
basuranephilim wrote:Ysh wrote:basuranephilim wrote:I think it would be less of an issue if you could just select an area to harvest crops from.
Just like paving or making a land survey.
It might not 100% fall in line with your vision on what the problem might be.
But I think that making harvesting less of a carpel tunnel syndrome festivity would certainly take some of the tedium away from it (even with amber client click to harvest), without taking away the time and stamina / energy barrier.
This is somewhat relevant because : If animals eat a lot, large farm area is required, and a lot of clicking is required
This can already existing. You do the shift + right click on a grown crop to box an area for the harvest. You can plant in the same way with the shift + right click with the seed.
Yea, was about to edit my post, that I was completely wrong in that regard.
My bad, consider what I said earlier void and stupid.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
stya wrote:If all beets go to animals, consider replacing them with carrots.
And don't let your carrots grow fully, harvest them as seed, it will both save you time and produce more.
Users browsing this forum: Claude [Bot], Google [Bot], MikeOfDragon and 3 guests