Cool ways to end the world

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Cool ways to end the world

Postby 1MoreGamer » Fri Apr 29, 2016 10:55 pm

heres a list of interesting possible ways to end the world i thought of.

1 Dragon
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a large dragon (size of a great hall if not bigger) spawns at the ring of brodgar. it flies around the map destroying terrain, and is extremely hard to kill (3 or so times the difficulty of mammoth). whoever deals the killing blow keeps their character but with no clothes and reduced stats.

2 Killing god
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if killing jorb or loftar ended the world. it would be funny. we could see them fighting like overpowered dogs at the ring of brodgar.

3 ring of death
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this goes with one of my requests for gemstones as well as more ore. this idea revolves around adding an extremely rare gem called painite. when the world-end update triggers, a recipe for the 'ring of death' will appear (ring buffs all stats by a certain amount based quality/10 *1). whoever makes the ring of death can be tracked and when they die, the world ends. i dont have further ideas yet for this part

4 Troll Army
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a highly advanced version of Trolls spawn underground at mass rates and can climb up ladders and move through doors. they will attack and kill players and break down doors and keep on killing players for the endworld countdown. this is why we dont feed the trolls.

any1 else have end-world ideas?
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Re: Cool ways to end the world

Postby Acefirebird » Sat Apr 30, 2016 12:06 am

my idea is that we breed like horse and man cow and the baby is spawning so the world would be like broken. then that would maybe server be crashing which would be ending of the world. but how does he create that one?
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Re: Cool ways to end the world

Postby Jacobian123 » Sat Apr 30, 2016 4:40 am

+1 for dragon idea. Maybe make them spawn in random areas a little before the end of the world starts so people can go on some legendary dragon killing quests?
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Re: Cool ways to end the world

Postby avros008 » Sat Apr 30, 2016 5:18 am

Manbearpig maybe?
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Re: Cool ways to end the world

Postby Burinn » Sat Apr 30, 2016 5:36 am

I don't think any of these ideas are even remotely good.
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Re: Cool ways to end the world

Postby 1MoreGamer » Sat Apr 30, 2016 1:23 pm

Burinn wrote:I don't think any of these ideas are even remotely good.


then how would you improve upon them/ what supposedly better ideas do you have?
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Re: Cool ways to end the world

Postby militia2 » Sat Apr 30, 2016 11:53 pm

Burinn wrote:I don't think any of these ideas are even remotely good.


Just like your drawings.

Ideas are shit tho.
1 a good idea, but HnH currently lacks mechanics usable in boss fights.

2 is total crap

3 also imagine largest alliance keeping it forever or random noob drowning himself. But this idea might be improved

4 Well your idea is shit, but something alike zombies spawning and every account killed is turned into stronger zombie would be good. Depends if server could hold it. Zombies might bash pali, brickwalls and kills players even via heartfires. Imagine panic after large faction fell for them (zombies would be stronger depending of char which got turned).
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Re: Cool ways to end the world

Postby Hourai_Chimes » Sun May 01, 2016 5:45 am

Dragon


3 times the difficulty of the mommath is not that hard. Also no remorting! We don't need super op dragonslayer to unbalance the next world.

Killing god

It all comes down to who gets first strike. zzzz

Ring of Death

Easier than the dragon. Scaling and delta will nerf the king of the hill down to pebbles

Troll Army

Have a craftable that does that, so villages can actually take a picture of their home before it goes.
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Re: Cool ways to end the world

Postby LadyV » Sun May 01, 2016 6:08 am

We are in the Viking age now. Nothing short of Ragnarok will do. :lol:
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Re: Cool ways to end the world

Postby GenghisKhan44 » Sun May 01, 2016 1:50 pm

The idea of some really advanced player starting a "wonder of the world" project appeals to me.

A wonder of the world would be a REALLY BIG PROJECT - at least 100,000 stones, 20,000 planks, 25,000 thatching, 7,500 bars of hard metal, 50,000 blocks of wood, and 100 carpets would make it a giant, challenging affair to build something... like this:

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Yes. Odin's thick, ring-shaped genitals.

Maybe.

The final product might have no rooms at all, and be simply there to decorate the map. Maybe it might have 50 rooms 8x8. I dunno. But the goal, beyond building such a bohwemoth, might also be to defend it against raiders. If you can build a wonder, and defend it for, say, a month, james over, and whoever helps to defend the wonder, or makes some contribution to the wonder, wins. If you made a contribution, but then went to attack the wonder, or the person's claim whereupon it sits - it generates its own claim - you lose.

Something like this.

Now, why would jorbtar want to waste time coding such a thing? Or any player want to waster their time building and defending such a useless piece of crap?

Because, it would give the server - and all the fine lords and laddies (there are no women on the Internet) a goal to work towards.
Because, raiders might get some kicks out of interrupting and/or destroying a gigantic project - and might team up to stop the world from ending.
Because, I presume there might be some prizes involved.

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