Wilderness beacon

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Wilderness beacon

Postby shubla » Tue Jan 03, 2017 11:40 pm

Make it cheaper for first few days of the world
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Re: Wilderness beacon

Postby Teleskop » Tue Jan 03, 2017 11:48 pm

or get rid of it LOL
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Re: Wilderness beacon

Postby Tamalak » Wed Jan 04, 2017 12:37 am

Agreed, no harm in letting people who want to start together do so without a lot of fuss for the first few days.
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Re: Wilderness beacon

Postby Ysh » Wed Jan 04, 2017 3:22 am

It is already very cheap.
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Re: Wilderness beacon

Postby omocho » Wed Jan 04, 2017 3:30 am

Easier? Are you kidding?
It takes like 5 minutes to make if you have a saw.
Maybe 10 minutes if you have to find something to murder first.

I'd almost argue it needs to be more difficult. It's a bit crazy how easy it is to just spawn an army of alts in at basically no cost. Anywhere in the world.
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Re: Wilderness beacon

Postby jorb » Wed Jan 04, 2017 10:04 am

Nope. It's expensive for a reason.
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Re: Wilderness beacon

Postby shubla » Wed Jan 04, 2017 10:36 am

jorb wrote:Nope. It's expensive for a reason.

To make players SUFFER.
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Re: Wilderness beacon

Postby LadyGoo » Wed Jan 04, 2017 10:39 am

Or prevent mass alt-spamming.
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Re: Wilderness beacon

Postby Onep » Wed Jan 04, 2017 10:41 am

Jorb and Loftar are actually ancient Nordic deities who feed on the suffering on humans. Tears and frustration are offerings to these old gods.

Rejoice and let fall,
for they revel in your shower.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Wilderness beacon

Postby jorb » Wed Jan 04, 2017 12:10 pm

Onep wrote:Jorb and Loftar are actually ancient Nordic deities who feed on the suffering on humans. Tears and frustration are offerings to these old gods.


Can confirm.
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