As I'm still in the early game, my crops are still growing and I don't have the metal for a meat grinder. As such, my diet is limited to berries/nuts, forageables, meat and fish. Due to the current rules for satiation, satiations can only be reduced by eating different kinds of food - kinds I do not yet have proper access to. As a result, my satiations for forageables and meat are garbage and I can barely get anything from them. Berries/nuts give garbage FEPs by default (and are pretty satiated too by this point) and fish is widely unbalanced in FEP distribution (meaning I would be raising INT way above the rest, making it harder to get balanced stats or stat raises for the other stats at all). I'm having a hard time raising my stats at all like this and have been resorting to just eating consecutive rat-on-a-sticks without trying to get attributes to keep my energy up. Meanwhile, as I have been playing actively I have a lot of XP, but nothing to really use it on (I could light fires with it, but that's really wasteful, I have no need for fish due to INT being my highest stat, recovering pony power is likewise wasteful, I'm not at all short on LP, and questgivers keep being very far away).
Could we get some kind of Hearth Magic to allow us to reduce satiations? The XP requirement would still make the satiation system hinder feeding alts to high attributes and other lame strategies, while this would remove satiation dead ends and be a good early game XP sink.