The base damage of a bow is 80 if you are at 100%. In actual fights, people never aim at 100%, but wait until 70% to shoot. I suggest to revert that change, but keep everything else (shield block).
So, here are some rough predictions for what would happen to archery during the mid-game, when it would be a few months to the world. Let's say people can make q 150 bows, that is:
at 100% aim-meter = 696 damage
at 90%, 563 - which is impossible to have in a real fight
at 70%, 341 - real fight scenario.
By that time the armor class of people would be around 350-400 ish.
So, in order to kill someone of 500 agi an archer of 1000 perc would have to shoot 8 times at 90% aim (impossible case, 8 seconds to aim). At 70% aim meter you would not do any damage. Moreover, if your oppenent got a shield, you'd be absolutely safe no matter what.
