As I always palyed HnH without alts for over 6 years now, and I always was annoyed by that it is almost impossible to compete with ones who use alts, I was thinking on how alt problem can be solved. Here are my thoughts:
- Make claims a guild-like thing, where people should join even PClaims
And only if a person has joined the claim (be it a PClaim or VClaim) - he can get rights higher than trespassing. If the person is not a member of a claim - he can't do anything on that claim without criminal acts. There should be a cooldown that would restrict you randomly changing claim whenever you need to "switch" them for alting purposes.
- Divide all LP gain among members of claim.
In that way if you have more undeveloped characters (eg. slave alts) - they will drag down the developed ones. I.e. if there are 4 members of a claim, they would get 25% each of total LP of the claim. If there are 20, they will get 5% each.
- LP gain from claims on a char is based on int.
That means the more int your char have - the more LP he gets from the claim. It does not affect the % division, but rather is your personal multiplier. i.e. +1% LP gain of your portion of LP per 10 int.
- Move studying curios from a character to a claim.
Not completely, but limit character studying capacity to the level where it would be insufficient to go without being a member of claim or owning one. (i.e. 2x2 study window that is removed when character joins or owns a claim)
- Claim LP output power is based on artifact items and their quality.
You would need to install some kind of artifact items that are hard to craft and get. They will develop the claim, making the progress of characters within the claim depend on the items installed. When uninstalled, items are destroyed, or loose their quality. Therefore making it hard to make separate claims for alt development. Also, these items or some of them might deteriorate over time, so you will need to make actions to support the claim.
- Different possibilities for PClaim and VClaim
Thus, personal and village claims can have different items and formulas to calculate and output LP.. Or VClaims can be just modifiers for PClaims within it. And kingdoms could add another layer of modifiers, making you to want to develop your kingdom with actual actions, like crafting an artifact for it.
Why I think this is kinda of a good idea? It promotes teamwork, trade and wars for the "artifact items", as well as makes character progression of a group more of an equal pace. You will not want inactive players, alts or lazy slackers be members of your claim. Optionally there can also be some kind of claim LP modifier that is determined by the activities of the players perform within it.
This is more of a discussion I want to start rather than saying how to save the world ) What do you guys think of such idea?