Damage = opening * base combat weight for attack (before attack or stance modifiers, clamped between 0.75 and 1.25)
That is all.
Jacobian123 wrote:So... What would this do?
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
bmjclark wrote:Jacobian123 wrote:So... What would this do?
It would make your melee attacks do more damage if you have more melee combat.
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
APXEOLOG wrote: I think what we need is more MC combet moves which can generate openings and more MC stances
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