Some Ideas: "Never will be forever"

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Some Ideas: "Never will be forever"

Postby mrvictorgreen » Sat Apr 22, 2017 9:06 am

Aging and Death
More you play = more your character will aging and have health problems, then everybody will die from oldness. ;)

Clothes is not indestructible
Clothes is turning when you hard working and doing any activity. This is will push players to make new items each week or month.

Overgrown
The stone and brick roads shude overgrown. Nature will give big pain in a**. Player will have to rebuild base after a while.


P.S.: If character die from oldness = he/she did not go to Valhalla (can not give LP, attributes, abilities and skills to new character)!!! This is why all players will try to die before that ¦]
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Re: Some Ideas: "Never will be forever"

Postby LadyGoo » Sat Apr 22, 2017 9:41 am

Aging been suggested tons of times.

Bad idea, imho.
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Re: Some Ideas: "Never will be forever"

Postby jordancoles » Sat Apr 22, 2017 9:43 am

LadyGoo wrote:Bad idea, imho.

Yup
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Re: Some Ideas: "Never will be forever"

Postby mrvictorgreen » Sat Apr 22, 2017 9:51 am

LadyGoo wrote:Aging been suggested tons of times.

Bad idea, imho.


New players will have youth and health, but old players will have high level + sickness of old age. This will give good start. And "Never will be forever". ;) This will give no wipe system
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Re: Some Ideas: "Never will be forever"

Postby LadyGoo » Sat Apr 22, 2017 10:12 am

mrvictorgreen wrote:
LadyGoo wrote:Aging been suggested tons of times.

Bad idea, imho.


New players will have youth and health, but old players will have high level + sickness of old age. This will give good start. And "Never will be forever". ;) This will give no wipe system



What prevents old players from making new characters to have the youth? In fact, nothing. You are just adding more maintenance and boredom factor for the ones that have been playing for a while. This game has been focusing on punishing too much, IMHO. If there is no or little reward for the work players put in, they'll just quit.
Wipes happen not because someone got a high stated character. They happen because of the new mechanics that need to be tested. Moreover, stats and skills do not matter as much as before. 2 medium characters, that are much easier to grind, will beat the character that got 3 times more stats. What else you wanna? If you think that the reason why newbies suck in pvp is the difference in stats, you are wrong. Knowledge of the mechanics, having allies and a group of fighters, experience - they matter more than the stats.
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Re: Some Ideas: "Never will be forever"

Postby mrvictorgreen » Sat Apr 22, 2017 12:18 pm

LadyGoo wrote:
mrvictorgreen wrote:
LadyGoo wrote:Aging been suggested tons of times.

Bad idea, imho.


New players will have youth and health, but old players will have high level + sickness of old age. This will give good start. And "Never will be forever". ;) This will give no wipe system



What prevents old players from making new characters to have the youth? In fact, nothing. You are just adding more maintenance and boredom factor for the ones that have been playing for a while. This game has been focusing on punishing too much, IMHO. If there is no or little reward for the work players put in, they'll just quit.
Wipes happen not because someone got a high stated character. They happen because of the new mechanics that need to be tested. Moreover, stats and skills do not matter as much as before. 2 medium characters, that are much easier to grind, will beat the character that got 3 times more stats. What else you wanna? If you think that the reason why newbies suck in pvp is the difference in stats, you are wrong. Knowledge of the mechanics, having allies and a group of fighters, experience - they matter more than the stats.


Creating too many accs will take time, if some players have no life... it is not our problem. :D It will make "die hard" mod for all players and it will make challenge. Vikings was tough!
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Re: Some Ideas: "Never will be forever"

Postby caasi117 » Sat Apr 22, 2017 12:40 pm

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Re: Some Ideas: "Never will be forever"

Postby Robben_DuMarsch » Sat Apr 22, 2017 2:46 pm

I wonder why it's the two botters here railing against aging, arguing it would make the game too grindy. :lol:
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Re: Some Ideas: "Never will be forever"

Postby iamahh » Sat Apr 22, 2017 2:56 pm

problem is game is already packed with chores - animals, farming, curios, quality, it's a rats nest of endless chores

pvp & exploration are the way out but pvp needs quality grind, exploration could break out the cycle, make the world more random and unpredictable, sea island, procedural content, all old suggestions too... still no guarantee it would work ¦]
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Re: Some Ideas: "Never will be forever"

Postby dafels » Sat Apr 22, 2017 2:59 pm

aging lol tbh
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