Melanin Induced Character

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Melanin Induced Character

Postby rararamen » Mon Jul 03, 2017 12:00 am

We should have black characters.
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Re: Melanin Induced Character

Postby Headchef » Mon Jul 03, 2017 12:22 pm

If that would also be the update where we get to sail for a few hours, catch the black characters and then bring them back home to serve as farming NPC's with a chance of trying to escape with increased work efficiency if you apply the whip I'm all for it, otherwise keep it out of Haven :D
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Re: Melanin Induced Character

Postby algorithm » Mon Jul 03, 2017 1:55 pm

Headchef wrote:If that would also be the update where we get to sail for a few hours, catch the black characters and then bring them back home to serve as farming NPC's with a chance of trying to escape with increased work efficiency if you apply the whip I'm all for it, otherwise keep it out of Haven :D


Also you can pay them with glass beads
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jorb wrote:Oh, for sure. Delivery 2022. ;)
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Re: Melanin Induced Character

Postby Jackwolf » Mon Jul 03, 2017 4:46 pm

Headchef wrote:If that would also be the update where we get to sail for a few hours, catch the black characters and then bring them back home to serve as farming NPC's with a chance of trying to escape with increased work efficiency if you apply the whip I'm all for it, otherwise keep it out of Haven :D


Racism not appreciated, game is played by players of all every ethnicity. Isn't any reason there shouldn't be representation.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Re: Melanin Induced Character

Postby 2d0x » Mon Jul 03, 2017 6:51 pm

Jackwolf wrote:Racism not appreciated, game is played by players of all every ethnicity. Isn't any reason there shouldn't be representation.

It's not about racism. Just blacks were unlikely to be much in ancient Germany. I'm quite loyal, but the fashion to add blacks to movies and games, where they should not be, annoys me a bit.
I'm not against. But then add the Asians to the game, too. And the Australian Aborigines. And the indigenous population of both Americas.
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Re: Melanin Induced Character

Postby Bowshot125 » Mon Jul 03, 2017 7:47 pm

Honestly who the hell cares, this game has trolls and magic, just allow to pick your skin color when creating character. Being black wouldn't be too bad if you didn't have to see those godforsaken hafen faces on character models.
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Re: Melanin Induced Character

Postby 2d0x » Mon Jul 03, 2017 8:01 pm

Bowshot125 wrote:Honestly who the hell cares, this game has trolls and magic, just allow to pick your skin color when creating character. Being black wouldn't be too bad if you didn't have to see those godforsaken hafen faces on character models.

I agree. But then not only black, but of any color: blue, green, red, yellow, etc.
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Re: Melanin Induced Character

Postby Jackwolf » Mon Jul 03, 2017 9:06 pm

2d0x wrote:
Bowshot125 wrote:Honestly who the hell cares, this game has trolls and magic, just allow to pick your skin color when creating character. Being black wouldn't be too bad if you didn't have to see those godforsaken hafen faces on character models.

I agree. But then not only black, but of any color: blue, green, red, yellow, etc.


Except those aren't skin colours...?
I wouldn't give a damn if they allowed all skin colours, I'm sure the korean players here would appreciate it. Not to mention a tan colour for our latin / south american players.

2d0x wrote:It's not about racism. Just blacks were unlikely to be much in ancient Germany. I'm quite loyal, but the fashion to add blacks to movies and games, where they should not be, annoys me a bit.
I'm not against. But then add the Asians to the game, too. And the Australian Aborigines. And the indigenous population of both Americas.


As far as your comment about blacks being "unlikely". Yes, but they weren't absent entirely. The other about adding in 'indigenous populations of both americas' has no claim to it - The post isn't saying add african masks and what-has-it. As far as adding in skin colour options that would fall under those ethnicities - sure!

Not to mention that Jorb's stated in a few areas that the setting of Hafen is bordering on Victorian era, given the intent to add more machinery, there's 0 reason there shouldn't an inclusion.

As far as "where they should not be"... The comment is hilarious considering how many times my pasty arse skin shows up in egyptian movies and oriental live actions. :lol: :lol:
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Re: Melanin Induced Character

Postby 2d0x » Mon Jul 03, 2017 9:18 pm

Jackwolf wrote:As far as your comment about blacks being "unlikely". Yes, but they weren't absent entirely.

Is not a fact. Singles or small groups are quite possible (slaves, warriors, traders; temporarily or permanently).
Last edited by 2d0x on Mon Jul 03, 2017 9:21 pm, edited 1 time in total.
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Re: Melanin Induced Character

Postby Jackwolf » Mon Jul 03, 2017 9:19 pm

2d0x wrote:
Jackwolf wrote:As far as your comment about blacks being "unlikely". Yes, but they weren't absent entirely.

Is not a fact. Singles or small groups are quite possible.


You... literally just legitimized what I was saying.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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