Decrease stamina/energy cost on own treechopping

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Decrease stamina/energy cost on own treechopping

Postby Headchef » Thu Jul 13, 2017 1:49 am

Suggestion to lower the cost in energy to approx 30% of what it currently is if the tree chopped is a player-planted one as well as it needing to be a non-criminal act to get the decreased cost.

Needing an alt with shit food for any tree farm is kinda tedious... :roll:
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Re: Decrease stamina/energy cost on own treechopping

Postby LadyV » Thu Jul 13, 2017 4:36 am

A tree is a tree. Besides the argument as you raise quality it should be denser and harder to cut. :lol:
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Re: Decrease stamina/energy cost on own treechopping

Postby infectedking » Thu Jul 13, 2017 6:22 am

Headchef wrote:Needing an alt with shit food for any tree farm is kinda tedious... :roll:

I do it with my main, scrub. seems fine to me.
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Re: Decrease stamina/energy cost on own treechopping

Postby Onep » Thu Jul 13, 2017 7:20 am

Trees should scale similar to mining when it comes to chopping. The most dreadful part of my tree farming was actually cutting the trees down and uprooting the stumps.

Well, maybe not entirely the same, since you can 1 tick on level 1 super easily. But scaled in a way that they do become easier the better your axe and your strength. Quality of life!
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An idea to consider: Tedium, a Feature.
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Re: Decrease stamina/energy cost on own treechopping

Postby Baldarich » Thu Jul 13, 2017 8:31 am

If you chop down an oak tree irl with an axe without getting tired and the chopping doesnt last more than 100 days, jorbtar please decrease stamina/energy cost when chopping down trees
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Re: Decrease stamina/energy cost on own treechopping

Postby 2d0x » Thu Jul 13, 2017 9:08 am

I very often see felled and abandoned trees. I'm against simplification and thoughtless cutting.

Headchef wrote:Suggestion to lower the cost in energy to approx 30% of what it currently is if the tree chopped is a player-planted one as well as it needing to be a non-criminal act to get the decreased cost.

With this option I agree.

P.S.: Yeah, I know that my opinion is very important for you %)
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Re: Decrease stamina/energy cost on own treechopping

Postby Headchef » Thu Jul 13, 2017 2:41 pm

infectedking wrote:
Headchef wrote:Needing an alt with shit food for any tree farm is kinda tedious... :roll:

I do it with my main, scrub. seems fine to me.


Maybe I will be able to do that too if I bot food from day 1 and beat all caps easier so it doesn't matter anymore.

That you have to mention it seems fine because you do it with main adds nothing. (+1 postcount for u maybe)

It's too much energy for simple tree chop and you know it, just don't want to agree for the sake of not agreeing and being able to type this shit in here. Good4u.

Can't be bothered to feast everytime to raise energy for chopping fucking trees.

Can say then I should just take the higher hunger percentage but it's just unnecessary tedius shit that your own trees cost so much to remove.

If nothing changed I'll continue to use alt and that's fine, just simple suggestion of lowering it to decrease amount of annoyance gotten through normal gameplay.
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Re: Decrease stamina/energy cost on own treechopping

Postby Granger » Thu Jul 13, 2017 7:11 pm

I would say that it should be somewhat easier to chop down trees at times, but on the other hand running immense tree farmes might be something that the devs don't want to encourage.

Should it be made easier (stamina wise), with requirements like doing it on your own pclaim, I could live with that.
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Re: Decrease stamina/energy cost on own treechopping

Postby infectedking » Thu Jul 13, 2017 10:14 pm

Headchef wrote:
infectedking wrote:
Headchef wrote:Needing an alt with shit food for any tree farm is kinda tedious... :roll:

I do it with my main, scrub. seems fine to me.


Maybe I will be able to do that too if I bot food from day 1 and beat all caps easier so it doesn't matter anymore.

That you have to mention it seems fine because you do it with main adds nothing. (+1 postcount for u maybe)

It's too much energy for simple tree chop and you know it, just don't want to agree for the sake of not agreeing and being able to type this shit in here. Good4u.

Can't be bothered to feast everytime to raise energy for chopping fucking trees.

Can say then I should just take the higher hunger percentage but it's just unnecessary tedius shit that your own trees cost so much to remove.

If nothing changed I'll continue to use alt and that's fine, just simple suggestion of lowering it to decrease amount of annoyance gotten through normal gameplay.


Making food is easy, you don't need bots for that (as i've cooked manually entire world same as everyone else except Dis (your allies). Just gotta be prepared Fam. If you're so worried about it taking energy, then setup food that you were going to feast for stat gain and chop trees till you're lower energy (to the point of starving) go eat some of it, then back to tree chopping. At least that's what I do.
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Re: Decrease stamina/energy cost on own treechopping

Postby Fierce_Deity » Fri Jul 14, 2017 3:39 am

Could give us a two-handed ax that expends less energy, or perhaps chops faster.
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