so the biggest problem hnh is facing is the staleness that comes and slowly eats away the playerbase after the initial rush. seeing that jorb clearly doesnt want to put hnh in a BATTLE ROYALE direction,and wants to keep the worlds as close as it can get to permament,the trouble of new people starting and being really just INSECTS compared to people who grind since the world beggining is a major concern.
perhaps such problem could be solved by gradually increasing the base quality of certain things in the world ( perhaps on freshly generated grounds??) and the starter stats but in a way that wouldnt make it easy to spiral up from it for the already advanced players