Glue for Cupboards

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Glue for Cupboards

Postby GamingRAM » Sat Mar 10, 2018 10:33 pm

So during Jorb's last stream he brought up the idea of having a single piece of boneglue being needed for a cupboard.
It was instantly shot-down.

However I think there is some merit to the idea and am willing to bring it back up at the risk of being burnt alive.

If 1 piece of boneglue was needed, what would change?

Early World - Houses and Cupboards are for civilized people.
- Early World, there would be far less cupboards in houses and more wooden crates and chests. This could follow into even late world. More variety inside houses instead of a pure wall of cupboards.
- Early World, people may put off having houses entirely until they have a substantial amount of glue.
^ Both of these are fine early world. We really shouldn't be having houses filled with cupboards the first/second day of a new world. Where's the tribalism? Where's the struggle? Houses and cupboards are for civilized people.

- The demand for glue would go up, and would give something new players can sell.
- Cupboards would feel far more rewarding than they are currently. One of the best things about this game is how long it takes to do anything. Yes it would take longer to gather the materials, but is that such a bad thing?
- Space would be far more valued than it currently is.


In addition to this I think some changes need to be considered/added before nerfing the world's main source of cheap inventory.
- Addition of hide glue. Jorb talked about this briefly.
- Glue should be like paint, able to put in your inventory and barreled, measurable instead of just a single unit. Certain bones should give more glue than others. ( Moose Antlers, Troll Bones, and Crab shells come in different sizes ). This would also make glue more balance-able by adjusting specifically how much glue is needed to make something.
- Animal skeletons need to be brought back. When hunters go out and kill fox, deer, and boar, not all them bring back what they killed. A lot of them are doing it just to get more power. The sprucecap should be able to pick a part the decayed corpse and loot the bones. When wolves are brought into the game and they hunt and kill deer, the sprucecap should be able to take the left overs.
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Re: Glue for Cupboards

Postby synaris » Sat Mar 10, 2018 10:58 pm

i have always believed that cupboards were FAR too easy to make for being the best damn storage option in the game. decay be damned we use em in caves, we haul em with us when we want to transport a lot of shit ect. why even bother with chests when cupboards beat em in damn near every way?

so +1
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Re: Glue for Cupboards

Postby iamahh » Sat Mar 10, 2018 11:20 pm

its not cheap inventory because needs house and claim, and can't fit in a transport

it's stationary inventory and makes the game less of a pain, rewarding you for building up all the LP, claim, house and becoming a target until you run for palisades

if you want to do heavy work in haven, don't look for basic things, look way ahead in the huge tree of products and discoveries...

mining and slimes with this new combat should be a game in itself, early on
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Re: Glue for Cupboards

Postby GamingRAM » Sat Mar 10, 2018 11:28 pm

iamahh wrote:its not cheap inventory because needs house and claim, and can't fit in a transport

it's stationary inventory and makes the game less of a pain, rewarding you for building up all the LP, claim, house and becoming a target until you run for palisades

if you want to do heavy work in haven, don't look for basic things, look way ahead in the huge tree of products and discoveries...

mining and slimes with this new combat should be a game in itself, early on


I don't think you need claim, and houses are damn cheap to begin with. It's just wood and thatching. It's not even stationary, you can lift them and take them with you. You just can't *leave* them outside, but you can take them outside temporarily.
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Re: Glue for Cupboards

Postby Aceb » Sat Mar 10, 2018 11:33 pm

GamingRAM wrote:
iamahh wrote:its not cheap inventory because needs house and claim, and can't fit in a transport

it's stationary inventory and makes the game less of a pain, rewarding you for building up all the LP, claim, house and becoming a target until you run for palisades

if you want to do heavy work in haven, don't look for basic things, look way ahead in the huge tree of products and discoveries...

mining and slimes with this new combat should be a game in itself, early on


I don't think you need claim, and houses are damn cheap to begin with. It's just wood and thatching. It's not even stationary, you can lift them and take them with you. You just can't *leave* them outside, but you can take them outside temporarily.


If nothing is changed, You need to have it + they break while outside.
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Re: Glue for Cupboards

Postby » Sat Mar 10, 2018 11:51 pm

Would hooves be good to make glue from? If so those could be added.

I kinda like this idea. Maybe there could also be a smaller-capacity cupboard-type-thing that doesn't need glue but is similarly vulnerable the way cupboards are, for the starting homesteader.

We could also have a special, more expensive version that allowed variable materials display, maybe, that... just looked fancier I guess, unless there should be an even bigger container than the cupboard. I think people were right that allowing variable materials on cupboards in general might lead to a very messy appearance, but having a large container version that could be customized would be nice for later-game decorating.
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Re: Glue for Cupboards

Postby Infinity-Production » Sun Mar 11, 2018 10:01 am

Glue is already a pain as it is, I do not think it is worth making it worse.
This would be a huge blow to anyone making silk, or any bigger village that needs a lot of storage for food and other stuff.
I think being able to have a good storage area is essential to the game.
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Re: Glue for Cupboards

Postby Field » Sun Mar 11, 2018 2:12 pm

Glue is worse than let's say... rope. Rope is something I am not that angry about if it comes to cupboards.
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Re: Glue for Cupboards

Postby Sarge » Sun Mar 11, 2018 3:59 pm

47 cb's in my little log cabin. 376 boards that is and it fucking sucked ballz to make. You seriously support making that worse? Because that is literally all this suggestion does - how to make it worse.
factnfiction101 wrote:^I agree with this guy.
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Re: Glue for Cupboards

Postby MagicManICT » Sun Mar 11, 2018 4:15 pm

I wouldn't complain if the tech level of cupboards were moved up by a level in some way. I'm not sure I'd want it to be glue (without additional changes), though. As long as it wasn't metal needed, it's just a bit more time and material. It wouldn't stop groups from spamming them, though. Best storage is best. Devs would have to make the cost stupid to get people to stop spamming them.

Couple alternate thoughts: Bone Glue Could be cheaper. Bone glue is easy to get and make (if a bit tedious with cauldron use early game). Just murder flocks of chickens. Problem with that is you have to live relatively near some chicken spawning lands, and there are huge swaths of the current map that don't see this. Chasing squirrels and rabbits and such for bones is effort early game. So... make bone glue cheaper, make it a fluid, and increase the amount everything else needs which cupboards need a small amount. Make the recipe process faster so cooking a single bone at a time is practical (kind of like the wine press).

Maybe we need some more advanced carpentry station for making proper boards or fastener pins out of blocks that would up cupboards a tech level. Not getting too silly or anything, just a step harder. (Note: this was done with Salem. I'm not sure if this was a good thing or bad thing... but it was the thing, and didn't seem to get too many complaints from the Haven vets. Except it was just for crates... cupboard level storage was glass and a silver transaction IIRC.)

Field wrote:Glue is worse than let's say... rope. Rope is something I am not that angry about if it comes to cupboards.

Rope is significantly worse until hemp or flax production is going.

Sarge wrote:47 cb's in my little log cabin. 376 boards that is and it fucking sucked ballz to make. You seriously support making that worse? Because that is literally all this suggestion does - how to make it worse.

And you made all of those at once on the first day you played this world, right? Perspective, please. I can see the complaint if raiders destroyed everything or took some months off and lost it all to decay, and thus were literally rebuilding everything, but then how many trees for that cabin? how many trees to rebuild the palisade? Maybe the board cost of cupboards could be decreased a couple for a bit of bone glue?
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