make glass quality affectable

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make glass quality affectable

Postby overtyped » Fri Mar 16, 2018 8:26 pm

It would be nice if glass could be affected by quality like other gathered resources, like clay. Atm it peters off lategame very very hard, and is only somewhat ok early game if you can find hq sand. Perhaps let glass be made in a kiln again?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: make glass quality affectable

Postby Granger » Fri Mar 16, 2018 8:34 pm

While I don't like overinflated numbers in general, this sounds somewhat reasonable.
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Re: make glass quality affectable

Postby azrid » Fri Mar 16, 2018 11:44 pm

Myeah some kind of glass refining could be interesting.
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Re: make glass quality affectable

Postby Infinity-Production » Sat Mar 17, 2018 4:46 pm

Just adding quality impact on anything non metal while using crucible would be nice.
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Re: make glass quality affectable

Postby synaris » Sun Mar 18, 2018 4:20 am

+1

give us the option, glass made in a kiln or glass in a crucible. the kiln affecting quality but being slower as a tradeoff.
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Re: make glass quality affectable

Postby MagicManICT » Sun Mar 18, 2018 4:22 am

That lime thread? One use of lime here... glass refining.
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Re: make glass quality affectable

Postby Sarge » Sun Mar 18, 2018 5:05 am

Yeah to this, been bothering me forever.
factnfiction101 wrote:^I agree with this guy.
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Re: make glass quality affectable

Postby DDDsDD999 » Sun Mar 18, 2018 7:58 am

It's one of the last (sorta) useful resources that has basically no scaling with the tech tree (snow aswell pls).
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Re: make glass quality affectable

Postby overtyped » Sun Mar 18, 2018 8:37 am

DDDsDD999 wrote:It's one of the last (sorta) useful resources that has basically no scaling with the tech tree (snow aswell pls).

Bob dole can't see any obvious ways to affect snow.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: make glass quality affectable

Postby svino » Sun Mar 18, 2018 9:41 am

overtyped wrote:
DDDsDD999 wrote:It's one of the last (sorta) useful resources that has basically no scaling with the tech tree (snow aswell pls).

Bob dole can't see any obvious ways to affect snow.


make us able to freeze down water, so snow q is capped by water q somehow
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