Destroying stockpiles should not vanish contents

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Destroying stockpiles should not vanish contents

Postby Granger » Mon Apr 16, 2018 11:37 am

Simple suggestion: when stockpiles are destroyed the contents shouldn't vanish but be spilled (like a container would when destroyed).

This would nerf the ability of slimes to destroy miners effort a little and give an incentive to actually fight them (to pickup spewed stockpiles content) instead of running toward the next portal to despawn them. Also it would look good.
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Re: Destroying stockpiles should not vanish contents

Postby LadyGoo » Mon Apr 16, 2018 12:12 pm

Granger wrote:Simple suggestion: when stockpiles are destroyed the contents shouldn't vanish but be spilled (like a container would when destroyed).

This would nerf the ability of slimes to destroy miners effort a little and give an incentive to actually fight them (to pickup spewed stockpiles content) instead of running toward the next portal to despawn them. Also it would look good.


Aaaaand... it makes dealing with the soil stockpiles a headache.
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Re: Destroying stockpiles should not vanish contents

Postby MagicManICT » Tue Apr 17, 2018 1:38 am

We just can't have nice things, can we?
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Re: Destroying stockpiles should not vanish contents

Postby Granger » Tue Apr 17, 2018 5:59 am

TBH, I would be fine with that one downside.

Should you need to vanish large amounts of matter (in soil form) it'll most likely because you want to pave a large flat space anyway... and pavement stops dropped soil from changing surface height. Should be no real issue.
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Re: Destroying stockpiles should not vanish contents

Postby Onep » Tue Apr 24, 2018 6:59 pm

I dunno, I kind of like breaking stockpiles to get rid of stuff. It triggers my OCD to just leave stuff around until it decays. I'd rather toss it in a stockpile, if applicable, and be done with it.
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Re: Destroying stockpiles should not vanish contents

Postby wonder-ass » Tue Apr 24, 2018 7:04 pm

well technically the items don't disappear, because you're hitting it with a tool tho id like the idea of ores just dropping on the ground to prevent slimes from random agroing stockpiles lol.
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Re: Destroying stockpiles should not vanish contents

Postby azrid » Tue Apr 24, 2018 10:13 pm

add new action "pulverize" that will smash things into nothing like destroy does right now
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Re: Destroying stockpiles should not vanish contents

Postby wonder-ass » Tue Apr 24, 2018 10:59 pm

azrid wrote:add new action "pulverize" that will smash things into nothing like destroy does right now


what would happen to a house you destroy because it also disappears in to nothing.
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Re: Destroying stockpiles should not vanish contents

Postby Aceb » Tue Apr 24, 2018 11:00 pm

wonder-ass wrote:well technically the items don't disappear, because you're hitting it with a tool tho id like the idea of ores just dropping on the ground to prevent slimes from random agroing stockpiles lol.


That's the only valid reason why stockpiles should be destroyable in a good way.
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Re: Destroying stockpiles should not vanish contents

Postby azrid » Tue Apr 24, 2018 11:09 pm

wonder-ass wrote:what would happen to a house you destroy because it also disappears in to nothing.

Would be nice if regular "destroy" would drop some of the materials used to build it.
A house is just a stockpile you can live inside but cant take back the boards/rocks used for it.
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