azrid wrote:It can't be useful as long as archery has a completely different combat system from ua and melee.
Its hard to balance 2 systems that don't clash well together.
I agree.
Archery has no future in pvp if it is not merged into the ua/melee combat system.
Currently it is useless because it does not deal that much damage, and it makes you very weak if you stop to aim somebody, when you probably are not going to even hit him.
Solution:
Every hearthling is like
lars andersen! - Allow us to shoot while moving and stuff, Multi target shooting!
Things that were mentioned above would work. Make opening specific for archery. Archery could also increase openings of other types, but not deal damage to them. Also there should be some way to limit a hearthling to specify in one type of combat (melee/uac or archery) not both. (Maybe add large cooldown if you change from bow to some other weapon in middle of a fight or something)
Also crossbows should be added! They would make much more damage than the bow that we have now, but it would be easier to use. Of course, you would have to be stationary for some time when loading it.
Last edited by shubla on Wed Jun 13, 2018 10:05 pm, edited 1 time in total.