Let us plant tree seeds directly

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Let us plant tree seeds directly

Postby Dakkan » Thu Aug 09, 2018 9:35 pm

Was briefly mentioned once before in a discussion about the lumberjack credo, but I wanted to bring it up in its own thread.

We should be able to directly plant tree seeds in the ground. All trees grown this way should probably be flat q10, or have their quality severely diminished. Also a strong chance of stunting.

Frequently I get the urge to replace some of the many forests I've chopped down, but the effort in doing it for thousands of trees with the current system is just silly, especially when I don't care about quality or even if the tree reaches 100%.

Definite potential for abuse, making replanting this easy. Comically walling someone in with hundreds of trees and stuff. Maybe if the seed is planted within a few tiles of another tree, the seed is lost and no tree appears. There could also be stronger planting success penalties for trees not native to that biome.
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Re: Let us plant tree seeds directly

Postby Bad_Habit123 » Thu Aug 09, 2018 10:06 pm

Once I was wonder why isnt it already so. You dont need some tree pot to plant a tree. Irl you just throw kernel to the ground and see it becoming tree next year. Ofc it cant be of good q and it should grow slower and riskier... +1
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Re: Let us plant tree seeds directly

Postby Ardennesss » Thu Aug 09, 2018 11:19 pm

Disagree unless Jorbtar remove baby trees waylaying roads. Otherwise, this will become the new method of griefing. Grab an inventory of seeds and go waylay 64 roadsigns belonging to whatever village you dont like so they have to spend the time chopping them all down.
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Re: Let us plant tree seeds directly

Postby Dakkan » Thu Aug 09, 2018 11:27 pm

Ardennesss wrote:Disagree unless Jorbtar remove baby trees waylaying roads. Otherwise, this will become the new method of griefing. Grab an inventory of seeds and go waylay 64 roadsigns belonging to whatever village you dont like so they have to spend the time chopping them all down.


Yeah, but it's easier to just bash them and undo all their work making it. Those damn baby trees that currently spawn suck though.
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Re: Let us plant tree seeds directly

Postby Ardennesss » Fri Aug 10, 2018 1:49 am

Dakkan wrote:
Ardennesss wrote:Disagree unless Jorbtar remove baby trees waylaying roads. Otherwise, this will become the new method of griefing. Grab an inventory of seeds and go waylay 64 roadsigns belonging to whatever village you dont like so they have to spend the time chopping them all down.


Yeah, but it's easier to just bash them and undo all their work making it. Those damn baby trees that currently spawn suck though.


One method causes outlaw, the other doesn't.
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Re: Let us plant tree seeds directly

Postby Dakkan » Fri Aug 10, 2018 4:02 am

Ardennesss wrote:
Dakkan wrote:
Ardennesss wrote:Disagree unless Jorbtar remove baby trees waylaying roads. Otherwise, this will become the new method of griefing. Grab an inventory of seeds and go waylay 64 roadsigns belonging to whatever village you dont like so they have to spend the time chopping them all down.


Yeah, but it's easier to just bash them and undo all their work making it. Those damn baby trees that currently spawn suck though.


One method causes outlaw, the other doesn't.


Oh no, outlaw.
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Re: Let us plant tree seeds directly

Postby DDDsDD999 » Fri Aug 10, 2018 4:41 am

Ardennesss wrote:Disagree unless Jorbtar remove baby trees waylaying roads. Otherwise, this will become the new method of griefing. Grab an inventory of seeds and go waylay 64 roadsigns belonging to whatever village you dont like so they have to spend the time chopping them all down.

Pretty much this is my main problem with the suggestion.
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Re: Let us plant tree seeds directly

Postby Granger » Fri Aug 10, 2018 5:15 am

DDDsDD999 wrote:
Ardennesss wrote:Disagree unless Jorbtar remove baby trees waylaying roads. Otherwise, this will become the new method of griefing. Grab an inventory of seeds and go waylay 64 roadsigns belonging to whatever village you dont like so they have to spend the time chopping them all down.

Pretty much this is my main problem with the suggestion.

Better chop them as babies (which is quick) than later, no?
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Re: Let us plant tree seeds directly

Postby Onep » Fri Aug 10, 2018 9:18 am

I wish Granger would come back. He was the best mod...
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Let us plant tree seeds directly

Postby Ardennesss » Sat Aug 11, 2018 12:42 am

Granger wrote:
DDDsDD999 wrote:
Ardennesss wrote:Disagree unless Jorbtar remove baby trees waylaying roads. Otherwise, this will become the new method of griefing. Grab an inventory of seeds and go waylay 64 roadsigns belonging to whatever village you dont like so they have to spend the time chopping them all down.

Pretty much this is my main problem with the suggestion.

Better chop them as babies (which is quick) than later, no?


Or, we just remove baby trees causing waylay.
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