paver's credo

Thoughts on the further development of Haven & Hearth? Feel free to opine!

paver's credo

Postby bitza » Mon Sep 03, 2018 7:43 pm

so hey guys i had an idea for a new credo. the rewards could look something like this:

1. increased stone chipping speed
2. +10 masonry
3. paving uses less stamina
4. paving takes less time
5. chance to pave without using up a stone

quests for this could include,
"pave x tiles of porphyry", "chip x basalt", "pave x tiles of brick", or "x tiles of metal", or "study cat gold (x2)"

what do you all think, doesn't this sound fun?
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Re: paver's credo

Postby Massa » Mon Sep 03, 2018 7:52 pm

yeah this sounds really fun dude jorb should add it
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Re: paver's credo

Postby Lunarius_Haberdash » Mon Sep 03, 2018 7:58 pm

bitza wrote:so hey guys i had an idea for a new credo. the rewards could look something like this:

1. increased stone chipping speed
2. +10 masonry
3. paving uses less stamina
4. paving takes less time
5. chance to pave without using up a stone

quests for this could include,
"pave x tiles of porphyry", "chip x basalt", "pave x tiles of brick", or "x tiles of metal", or "study cat gold (x2)"

what do you all think, doesn't this sound fun?


I feel like it needs something, and to be more broadly useful, and to take into account that stone isn't the only paving type.

Increased Stone Chipping Speed
Paving takes less time
Paving uses less stamina
Chance to pave without using up the material (Except metals, metals only take 5 nuggets to pave a square instead of a bar)
Recover Paving (Ability to remove paving anywhere, % chance to get material back used to pave the ground)
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Re: paver's credo

Postby ctopolon4 » Mon Sep 03, 2018 8:20 pm

add landscaping boost to it and ill take 2
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Re: paver's credo

Postby Lunarius_Haberdash » Mon Sep 03, 2018 8:30 pm

ctopolon4 wrote:add landscaping boost to it and ill take 2


Hmmm... Reduced stamina drain on landscaping would be nice.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: paver's credo

Postby qoonpooka » Mon Sep 03, 2018 10:35 pm

I'm so here for this...
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Re: paver's credo

Postby DDDsDD999 » Tue Sep 04, 2018 12:39 am

Add some paving related experience events and require those for the credo and I'll call it golden.
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Re: paver's credo

Postby bitza » Tue Sep 04, 2018 12:48 am

DDDsDD999 wrote:Add some paving related experience events and require those for the credo and I'll call it golden.


yes! experience events for credos are my favorite!!!!!
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Re: paver's credo

Postby Attas » Tue Sep 04, 2018 1:56 am

Would be nice if it had something to do with roadbuilding too, maybe give them an exception when roads get nerfed.
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Re: paver's credo

Postby Vigilance » Tue Sep 04, 2018 3:29 am

i agree we need more credos for tasks such as this!!
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