Goblins

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Goblins

Postby AntiBlitz » Mon Oct 22, 2018 6:22 pm

I just watched the first episode of Goblin Slayer. We need some bad ass goblins dood, like holy shit that fucking anime cranked to 12 in the first 10mins. I know you mentioned being ko'ed and dragged back to their lairs at one point ages ago(which i think would be dope), but the idea of this creature that literally loots stuff and hides it in its caves sounds cool to me. This scourge that if not handled grows into a nightmare for players. we need to be surrounded and daggered to death by 12 little shit green men.

i wouldnt even care if you let them live in caves that spawned above ground as our current dungeons do, but theyd need to be an active pve threat to the area.
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Re: Goblins

Postby azrid » Mon Oct 22, 2018 11:44 pm

Yea we totally need more walking meatbags.
Add ogres and dragons too.
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Re: Goblins

Postby IngloriouslyBad » Tue Oct 23, 2018 12:20 am

Best season opener I've ever seen. All the libtards are already trying to get the series shut down lol.
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Re: Goblins

Postby AntiBlitz » Tue Oct 23, 2018 12:26 am

i knew nothing about the show, and had corn flakes falling out of my gaping mouth as that shit was going down, like what the fuck lol. This is goin to be a bad ass show if it keeps up that momentum. It just immediately made me ask, why the hell do we not have the Elder scrolls Oblivion goblin caves where they roam about raiding and shit. Thats exactly what all these pve larpers need, if they dont wanna pvp folks, we gotta bring the fucking scourge to them! bring on the noob squishers, add that line from the goblin king from the hobbit film.

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Re: Goblins

Postby darkyorik » Tue Oct 23, 2018 5:43 pm

Add scandinavian folklore creatures:

Tomte/Nisse (will appear in the pen, frees domestic animals and open gates (if it is not closed))
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Huldra (dwells in the mountains/woods)
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Nattmara (may appear and attack if you are awake in abandoned houses)
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Nøkken (water monster)
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Re: Goblins

Postby Mario_Demorez » Tue Oct 23, 2018 6:17 pm

The swamp creature needs to drop a new instrument that can't be crafted.
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Re: Goblins

Postby jorb » Tue Oct 23, 2018 6:51 pm

Give me a few years and I might warm up to the idea.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Goblins

Postby AntiBlitz » Tue Oct 23, 2018 8:04 pm

atleast watch the first episode of Goblin Slayer, it should easily knock a few years off lol.
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Re: Goblins

Postby dafels » Tue Oct 23, 2018 8:18 pm

jorb wrote:Give me a few years and I might warm up to the idea.


aka its never going to happen
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Re: Goblins

Postby azrid » Tue Oct 23, 2018 8:36 pm

I read it and its just another story that takes place in an rpg game universe.
There are so many of these out there.
Goblins raping humans doesn't make it special.
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