Title.
Opinions? Since the addition of the visitor flag, I see more than a few bases are just leaving gates open.
Ardennesss wrote:I'm confused, are you proposing slave keys work on gates no matter what direction they're facing?
Ardennesss wrote:I'm confused, are you proposing slave keys work on gates no matter what direction they're facing?
I'm really not a fan of the idea, but I can't really articulate off the top of my head what issues this would cause. My gut feeling is just that one way gates do more good than harm.MagicManICT wrote:Ardennesss wrote:I'm confused, are you proposing slave keys work on gates no matter what direction they're facing?
Yeah, go back to the old method (ie legacy). The one-way thing was a security request a long time ago before the visitor flag was added. It was a nice addition so people finding or stealing keys couldn't just waltz in and steal or destroy everything. I don't think one-way gates are needed anymore. However, I also don't manage a large village or some place like Community Fair, so I thought getting opinions on it might be a good thing for the devs to read.
I should note that, honestly, I just carry a copy of a master on me and keep one secured away in case I ever need to change locks in a hurry. I'd rather not carry the master key, due to being able to copy it, but the slave keys are too much of a pain. You have to go to an airlock system of 2 or 3 gates to ensure you can come and go without others being able to unlock your gates (or just key alts). Granted, airlocks aren't difficult to build, just an annoyance.
A fair compromise I suppose, mostly my concern is slave keys being dangerous to carry once again. We go back to the dark ages where a villager getting KO'd and looted meant changing every lock and handing out new keys.DDDsDD999 wrote:Should just have a key that can open gates from both sides, but can't change the lock. No reason to change this system.
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