Test before published

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Test before published

Postby Mario_Demorez » Sun Jan 20, 2019 4:24 pm

I have no doubt you guys, jorb and loftar, think about how things might be abused before you publish them, however, an entire server or even a select amount of “no-lifer” Haven players would be able to find the exploits of anything you release. Why not release all your updates relating to non-map altering a week in advance of planned world reset. Of course you might have to reward the players with something like a cape or a month of subscription for finding a bug/exploit. After the week sit down with your sample and discuss with them in real time. Twitch could work. The things they would be looking for wouldn’t even be bugs exactly but things that can be exploited and weren’t intended.
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Re: Test before published

Postby jorb » Sun Jan 20, 2019 4:39 pm

The running server is the test server. Alpha is eternal.
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Re: Test before published

Postby Mario_Demorez » Sun Jan 20, 2019 4:45 pm

jorb wrote:The running server is the test server. Alpha is eternal.

Yes, but if the exploit or problem only is found after 3-5 months of playing because people get settled and actually start planning to siege powerful enemies then you’ll have people demanding a world reset instantly. What is the downside to releasing the food changes and siege mechanics this world before you reset?
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Re: Test before published

Postby SaltyCrate » Sun Jan 20, 2019 5:34 pm

Mario_Demorez wrote:Yes, but if the exploit or problem only is found after 3-5 months of playing because people get settled and actually start planning to siege powerful enemies then you’ll have people demanding a world reset instantly.

There will be such people regardless. It is very easy to imagine something to complain about.

Mario_Demorez wrote:What is the downside to releasing the food changes and siege mechanics this world before you reset?

I imagine these changes will not be fully ready until few days before reset. And at this point it is unlikely they would be tested in any helpful manner anyway.
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Re: Test before published

Postby Aceb » Sun Jan 20, 2019 5:44 pm

jorb wrote:The running server is the test server. Alpha is eternal.


But please, fix fuel bug and tanning liquid in cauldron bug (unless that one is intended)
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Re: Test before published

Postby Hrenli » Sun Jan 20, 2019 7:15 pm

Mario_Demorez wrote:What is the downside to releasing the food changes and siege mechanics this world before you reset?


There are actual downsides. One of big HnH appeals is the way you have to discover things. Each world we have to learn and find out what was changed (like coal and ants in the beginning of W10 for example). Presenting it beforehand will make it public knowledge and will kill that part.
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Re: Test before published

Postby lol123456 » Sun Jan 20, 2019 7:34 pm

They already had a team of testers who concealed the bugs and exploited them as soon as the update came to norma server, if recruit a test team it must be 100% non-team-playing people and hermites.
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Re: Test before published

Postby Granger » Sun Jan 20, 2019 7:54 pm

lol123456 wrote:if recruit a test team it must be 100% non-team-playing people and hermites.

That would leave only me, I guess.
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Re: Test before published

Postby Ysh » Sun Jan 20, 2019 7:57 pm

Granger wrote:
lol123456 wrote:if recruit a test team it must be 100% non-team-playing people and hermites.

That would leave only me, I guess.

You can not forget about your good buddy Ysh. Me and you against this world of exploiter!
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Re: Test before published

Postby vatas » Sun Jan 20, 2019 8:05 pm

The problem is (and was sort of highlighted in above posts) that instead of reporting the bugs, people who discover them would just sit on them until it becomes worth using them couple months in when people start having valuable loot. In essence, you would give people who abuse bugs a head start in finding them.

You could try and alleviate this by promising hefty rewards (like year's worth of subscription time or more) from discovering bugs to make sure they are reported. There's still risk that someone rather gambles on nobody else finding the bug and wreathing havoc with it.
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