maze wrote:signpost take about 3-4 months to decay. sometimes you get unluck and get one that decays quickly.
but if you're using the stone sign post. I've seen those last for 2 years...I should know I build some 2 years ago and they are only missing a few links because people destroyed parts.
so if the road is rarely traveled and the decay hits the signpost and the sign post is never fixed. then at the point maybe it should just decay. . .
Actually it decays quicker if it is visited often, because it has higher chance to be hit with decay. Though there is some quick decay mechanics for places that were not visited for a long time, not sure how exact it is at compensating for lost decay.
Rephrasing my points in a more verbose way:
- you have no way to measure if the road was actually used or if it was only a map tile randomly visited, the former
should lead to less decay, the latter tends to incur more decay.
- currently road signs are chained to form a road. The fact they are chained transfers ownership and decay protection from a claim on one end (or both) to all milestones. If a road is only a paved place what would be the motivation to add extra work to link milestones to each other if these would not help navigating. Following a road rarely works because people place milestones in a wrong position.