eternal black eyes

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eternal black eyes

Postby tetradigem » Sun Mar 03, 2019 6:51 pm

for some strange reason, black eyes are a wound that never goes away on its own. a black eye is a simple bruise, which effects nothing in a persons performance or ability to see, which heals quickly in as little as a few days. but in game it gives you -5 to perception and can only be healed with either rare mats (for how common and basic a wound it is), or a healing item that gives a permanent wart and the stat deficit that goes with it.

i purpose that black eyed be changed to something actually relative to what the "wound" actually is: -5 charisma instead of the ridiculous -5 perception, and have it fade over the course of 3-7 in game days. as it stands its a crippling wound at low percetionXexp levels, and an ever growing wound that never goes away due to its shit excuse for healing mechanics. nearly everything can give you a black eye easily, and theres no reason a bruise should be a life long crippling illness.
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Re: eternal black eyes

Postby Mr_Bober » Sun Mar 03, 2019 7:03 pm

tetradigem wrote:for some strange reason, black eyes are a wound that never goes away on its own. a black eye is a simple bruise, which effects nothing in a persons performance or ability to see, which heals quickly in as little as a few days. but in game it gives you -5 to perception and can only be healed with either rare mats (for how common and basic a wound it is), or a healing item that gives a permanent wart and the stat deficit that goes with it.

i purpose that black eyed be changed to something actually relative to what the "wound" actually is: -5 charisma instead of the ridiculous -5 perception, and have it fade over the course of 3-7 in game days. as it stands its a crippling wound at low percetionXexp levels, and an ever growing wound that never goes away due to its shit excuse for healing mechanics. nearly everything can give you a black eye easily, and theres no reason a bruise should be a life long crippling illness.


It would just be better to change the name of the wound, instead of the wound itself.
It's clearly an ocular trauma, not just a bruise. As such, it makes perfect sense for to to give you a heavy penalty on perception (u sure your -5 is right? if so, wiki needs update)
It's also not something you get by fighting, but by having a load of stone dropped on your head, which makes little sense if you call it simply a black eye, but a lot more sense if it's a severe injury to the head (specifically to your eyes in this case).

On a side note, Honey Wayband heal it and requires very common materials. The amount of honey is trivial, and way broad has a Per*Exp minimum of 150 (according to wiki), so not really a rare item.
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Re: eternal black eyes

Postby Vigilance » Sun Mar 03, 2019 7:09 pm

bro if you dont like black eyes you should just wear a miner helmet cmon bruh plus you dont even need percep ive been rocking 3 digits since world start cause reliable cave curios are butt
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Re: eternal black eyes

Postby tetradigem » Sun Mar 03, 2019 7:11 pm

Mr_Bober wrote:
tetradigem wrote:for some strange reason, black eyes are a wound that never goes away on its own. a black eye is a simple bruise, which effects nothing in a persons performance or ability to see, which heals quickly in as little as a few days. but in game it gives you -5 to perception and can only be healed with either rare mats (for how common and basic a wound it is), or a healing item that gives a permanent wart and the stat deficit that goes with it.

i purpose that black eyed be changed to something actually relative to what the "wound" actually is: -5 charisma instead of the ridiculous -5 perception, and have it fade over the course of 3-7 in game days. as it stands its a crippling wound at low percetionXexp levels, and an ever growing wound that never goes away due to its shit excuse for healing mechanics. nearly everything can give you a black eye easily, and theres no reason a bruise should be a life long crippling illness.


It would just be better to change the name of the wound, instead of the wound itself.
It's clearly an ocular trauma, not just a bruise. As such, it makes perfect sense for to to give you a heavy penalty on perception (u sure your -5 is right? if so, wiki needs update)
It's also not something you get by fighting, but by having a load of stone dropped on your head, which makes little sense if you call it simply a black eye, but a lot more sense if it's a severe injury to the head (specifically to your eyes in this case).

On a side note, Honey Wayband heal it and requires very common materials. The amount of honey is trivial, and way broad has a Per*Exp minimum of 150 (according to wiki), so not really a rare item.

the wiki is complete shit. you get it from fighting foxes, fighting bats, boars, wolverines, being stabbed with a sword, all sorts of things. for your last part, my perxexp is something like 800 and ive never found a single one. the wiki, like all wikis, is shit. and seeing as its an item you need for a very common wound caused by nearly everything, and it drops your perxexp by a significant amount, compared to what it is the item is indeed rare.
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Re: eternal black eyes

Postby AntiBlitz » Sun Mar 03, 2019 7:30 pm

the wart is curable with roots, as are all wounds. so you dont have anything to fear from toad butter.
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Re: eternal black eyes

Postby Agame » Sun Mar 03, 2019 7:41 pm

AntiBlitz wrote:the wart is curable with roots, as are all wounds. so you dont have anything to fear from toad butter.

Roots are not existent in the game. Palisaded, farmed, sold for what nothing could ever worth, they are not available. 1% of players drown in them and could use them for black eyes directly, 99% never ever see them in game, but find about them from that Wiki.

Yes, the -5 perception I got once from a boar and once from a badger, both day 1, totaling -10 perception. I played the game like that for 3 weeks, seeing only taproots and dandelions on map, not even Nettles or Clovers until someone gave me 2 waybroads and someone else gave me honey to give to the guy with waybroads to craft me the cure. I managed to raise my exploration ability to 40 during those weeks.

Well deserved for daring to not have a palisade in day one around my claim. Both attacks were made by beasts trespassing my area. I did not run into them and I could not escape them by porting to my HFire, because my HFire was 5-10 meters from me when it happened, both times.

So, why not make these wounds only healable with things one can see at a decent level of PERxEXP, right? Like waybroads. It's what everyone deserves for not looking for another game.
Last edited by Agame on Sun Mar 03, 2019 7:46 pm, edited 1 time in total.
Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.

As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.
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Re: eternal black eyes

Postby AntiBlitz » Sun Mar 03, 2019 7:46 pm

i mean, i have like 8 of them around me, and none of them are palisaded.
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Re: eternal black eyes

Postby Mr_Bober » Sun Mar 03, 2019 8:43 pm

tetradigem wrote:the wiki is complete shit. you get it from fighting foxes, fighting bats, boars, wolverines, being stabbed with a sword, all sorts of things. for your last part, my perxexp is something like 800 and ive never found a single one. the wiki, like all wikis, is shit. and seeing as its an item you need for a very common wound caused by nearly everything, and it drops your perxexp by a significant amount, compared to what it is the item is indeed rare.


The wiki might not be completely updated (if so, why not updating it yourself? it's free.), but for the stuff from foraging is correct. You are just in the wrong biome, we have cupboards filled with waybroad... Also all 4 roots I have in my area are not palisaded. I guess you're just in a bad spot, move to another area.

As for your
Agame wrote:Well deserved for daring to not have a palisade in day one around my claim. Both attacks were made by beasts trespassing my area. I did not run into them and I could not escape them by porting to my HFire, because my HFire was 5-10 meters from me when it happened, both times.


A simple dry stone wall would have saved you... or even a fence... or any house you could get into... hell, even a bunch of boulders and logs to make a perimeter would have probably helped.


This whole thread is clearly not a well thought suggestion, it's just a way for you to rant about how unlucky you are and how everything is against you...
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Re: eternal black eyes

Postby tetradigem » Sun Mar 03, 2019 8:48 pm

Mr_Bober wrote:
tetradigem wrote:the wiki is complete shit. you get it from fighting foxes, fighting bats, boars, wolverines, being stabbed with a sword, all sorts of things. for your last part, my perxexp is something like 800 and ive never found a single one. the wiki, like all wikis, is shit. and seeing as its an item you need for a very common wound caused by nearly everything, and it drops your perxexp by a significant amount, compared to what it is the item is indeed rare.


The wiki might not be completely updated (if so, why not updating it yourself? it's free.), but for the stuff from foraging is correct. You are just in the wrong biome, we have cupboards filled with waybroad... Also all 4 roots I have in my area are not palisaded. I guess you're just in a bad spot, move to another area.

As for your
Agame wrote:Well deserved for daring to not have a palisade in day one around my claim. Both attacks were made by beasts trespassing my area. I did not run into them and I could not escape them by porting to my HFire, because my HFire was 5-10 meters from me when it happened, both times.


A simple dry stone wall would have saved you... or even a fence... or any house you could get into... hell, even a bunch of boulders and logs to make a perimeter would have probably helped.


This whole thread is clearly not a well thought suggestion, it's just a way for you to rant about how unlucky you are and how everything is against you...

no its not, and no im not. i have several swamps and bogs near my house, and have never found a single waybroad in any of them. ive gotten infections trying to find them but thats about it. as for "updating it" id have to know exactly where and when you can find these things to do so wouldnt i? i cant even confirm that the wiki is correct in the biomes it appears as like stated, never found one there. as stated tho, youre clearly wrong. and the wiki is complete shit.
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Re: eternal black eyes

Postby loskierek » Sun Mar 03, 2019 9:40 pm

i found them in the same biomes as horses and clovers
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