pppp wrote:It would be probably easier to implement if shape of each splatter indicated direction of animal movement at the moment of dropping the splatter.
I can already imagine an arrow-like shape for that.
![Trollface ¦]](./images/smilies/troll.gif)
Like in Don't Starve? Sure, would be good. Just picking up something like "Scent of the kill" from a blood spatter would be good enough.
nosfirebird wrote:i would love to see the ability to track wild animals much like you track a scent.
I know our forum software is old and searching isn't intuitive like it is on Google, so use that if you must, but at least try to find your idea first. There's a good half dozen threads on this from just the start of this world, and it comes up frequently.
search.php?st=0&sk=t&sd=d&sr=posts&keywords=track%2A+hunt%2A&fid%5B%5D=48 The devs are well aware of the needs of a better system. I don't know what the internal software looks like, so it may not be an easy or fast implementation, plus they have other things they're prioritizing for the time being.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.